Suggestion: equipment for angels.
How would would be 4 equipment: a weapon, an accessory, an aura, and others.
The weapon would give attack would be two arms: one for the angels who use physical attack and another weapon for the angels who use magic attack, suggestion could give 6000 points of attack with the effect of a 5% chance to double the damage.
The accessory would give agility, suggestion: 1000 points of agility with the effect of a 5% chance to increase agility Angel by 50%.
The other would give hit, critical hit and critical hit, suggestion: 300 hit, 300 crit and 300 crit damage, with the effect of 5% chance to paralyze the target.
The aura would give some attack, some agility a little hit, a bit of crit, a bit of crit damage, and some elemental damage, suggestion: 1000 attack points, 400 points of agility, 100 points hit, crit 100 points, 100 points of crit damage and 25 points of elemental damages.
As for Enhances, suggestion: for each weapon level would increase by 200 points of attack.
In accessory, each level would increase by 75 points of agility.
In aura would increase at each level, 15 points of hit, crit and crit damage.
In the other, each level would increase 75 attack points, 20 points of agility, 5 points hit crit and crit damage and 2 points of elemental damage.
Could open up at level 60, and a system to get the fragments of the equipment, noting that it would have the normal equipment, royals and holy.
Could be six levels, the first two levels would earn the debris of the regular equipment, etc.
How would would be 4 equipment: a weapon, an accessory, an aura, and others.
The weapon would give attack would be two arms: one for the angels who use physical attack and another weapon for the angels who use magic attack, suggestion could give 6000 points of attack with the effect of a 5% chance to double the damage.
The accessory would give agility, suggestion: 1000 points of agility with the effect of a 5% chance to increase agility Angel by 50%.
The other would give hit, critical hit and critical hit, suggestion: 300 hit, 300 crit and 300 crit damage, with the effect of 5% chance to paralyze the target.
The aura would give some attack, some agility a little hit, a bit of crit, a bit of crit damage, and some elemental damage, suggestion: 1000 attack points, 400 points of agility, 100 points hit, crit 100 points, 100 points of crit damage and 25 points of elemental damages.
As for Enhances, suggestion: for each weapon level would increase by 200 points of attack.
In accessory, each level would increase by 75 points of agility.
In aura would increase at each level, 15 points of hit, crit and crit damage.
In the other, each level would increase 75 attack points, 20 points of agility, 5 points hit crit and crit damage and 2 points of elemental damage.
Could open up at level 60, and a system to get the fragments of the equipment, noting that it would have the normal equipment, royals and holy.
Could be six levels, the first two levels would earn the debris of the regular equipment, etc.
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