Some of you might object because this counter measure requires max LE or Nereida at certain respective level for it to work, but I want this knowledge to be public so everyone that aren't aware reads it, at their own leisure.
Ok guys, about this fuss about Spirit Soul totem, I am going to come out and say it. This totem will only give peoples advantage in the beginning peoples with IRB. How? Let's talk about it.
Dragon totem max level, gives 35 rage on same.
Spirit Soul totem max level, takes 30 and gives 30 rage on same row.
LE, evolved into DE, maxed upgrade, gives 70 rage.
Nereida maxed upgrade gives 63 rage. She supposedly be getting her evolution soon, extending her rage boosting to 65 at max.
We got all the important statistics so far right? Now let's put that in to play. Keep in mind, for this strategy to work, you need maxed Nereida or LE, as well as maxed Dragon totem or Spirit Soul totem. Suppose you have IRB2, now your opponent puts his max Spirit Soul totem on the same row where you Nereida or LE is, (both heroes have to be maxed upgrade). Your opponent's Spirit Soul totem drops 30 rage from your LE and Nereida, if in same row. Now whether you have Dragon totem or Spirit Soul totem, both will work. Here's why, Dragon totem maxed gives 35 rage, while Spirit Soul totem takes away 30 and gives 30 right? So if your LE or Nereida is depleted by 30 rage from your opponents Spirit Soul totem, (Suppose you have max or Ruby Dragon totem) you gain back the 30 rage lost, in addition to +5 rage from Dragon totem if it's maxed. Allowing your LE to go ahead and use the skill, giving enough rage for Nereida to go ahead and continue the IRB cycle. So the whole tantrum about Spirit Soul is way too exaggerated. So now you can go back to deploying your tactics without relying on RAW power as some prefers.
As for my fellow single buffer users. If you were unaware so far, the above explanation should light a bulb or 2 on how to not let your IRB cycle die out simply because of this Spirit Soul totem implementation. The magic lies in that +5 rage even if they do decide to up the Spirit Soul drain to +35. Only way to break the cycle if Spirit Soul totem drained more than Dragon totem gave, but then you have the option of similar lvl Spirit Soul totem to counter that.
Ok guys, about this fuss about Spirit Soul totem, I am going to come out and say it. This totem will only give peoples advantage in the beginning peoples with IRB. How? Let's talk about it.
Dragon totem max level, gives 35 rage on same.
Spirit Soul totem max level, takes 30 and gives 30 rage on same row.
LE, evolved into DE, maxed upgrade, gives 70 rage.
Nereida maxed upgrade gives 63 rage. She supposedly be getting her evolution soon, extending her rage boosting to 65 at max.
We got all the important statistics so far right? Now let's put that in to play. Keep in mind, for this strategy to work, you need maxed Nereida or LE, as well as maxed Dragon totem or Spirit Soul totem. Suppose you have IRB2, now your opponent puts his max Spirit Soul totem on the same row where you Nereida or LE is, (both heroes have to be maxed upgrade). Your opponent's Spirit Soul totem drops 30 rage from your LE and Nereida, if in same row. Now whether you have Dragon totem or Spirit Soul totem, both will work. Here's why, Dragon totem maxed gives 35 rage, while Spirit Soul totem takes away 30 and gives 30 right? So if your LE or Nereida is depleted by 30 rage from your opponents Spirit Soul totem, (Suppose you have max or Ruby Dragon totem) you gain back the 30 rage lost, in addition to +5 rage from Dragon totem if it's maxed. Allowing your LE to go ahead and use the skill, giving enough rage for Nereida to go ahead and continue the IRB cycle. So the whole tantrum about Spirit Soul is way too exaggerated. So now you can go back to deploying your tactics without relying on RAW power as some prefers.
As for my fellow single buffer users. If you were unaware so far, the above explanation should light a bulb or 2 on how to not let your IRB cycle die out simply because of this Spirit Soul totem implementation. The magic lies in that +5 rage even if they do decide to up the Spirit Soul drain to +35. Only way to break the cycle if Spirit Soul totem drained more than Dragon totem gave, but then you have the option of similar lvl Spirit Soul totem to counter that.
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