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Suggestion: Guild-owned hunting grounds

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  • Suggestion: Guild-owned hunting grounds

    I love the game and the content is amazing considering how little time the game has been out. However, I do find myself with nothing to do once STA is used up doing loop quests. It would be wonderful to have some productive activity while waiting for STA to replenish. I suggest a Guild-owned hunting grounds, where guild members can go hunt monsters with gold as the reward. Other drops could include Blessing and Soul Stones. As a Guild-owned hunting ground, donations could be used to open larger areas with stronger monsters (and better drops).

  • #2
    Currently due to your low Level, STA is not enough because you used them for dungeon and loop as you level up faster. Once you reached level 65 and above, STA is enough, since you cant level up as fast, you cannot explore new Dungeon therefore you dont need so many STA.

    Next your "Guild-owned hunting ground" is AKA Gauntlet. No need to implement more. Also there is more than enough Event for you once you reach level 60 and above, you cant finish every event in time for sure.

    Dont let this game become another wartune where even if you have 24 hours, you cant finish everything. (Also more bugs and lag)

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    • #3
      Agree with Norman. Once you get levelled up there is plenty to do to keep you busy...with just enough time for showering and food and perhaps sleep in between.

      IGN: MizUndrstd
      Server: s4
      Guild: HelloKitty

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      • #4
        to build on the idea. maybe instead of having two days of gauntlet we could have one day of hunting grounds, or instead of 4 day events add hunting grounds as a 5th day. another way to add this in would be to have it as an option within the guild. out of guild boss attempts.. open a hunting grounds. just somethings to start or build on.
        IGN: Azio

        Server: S66: Boreal Woods

        Guild: Chaos

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        • #5
          a guild battleground where guild members from the same guild can battle it out against each other and the ranking is determined by who deals the most damage (like gauntlet and WB rankings) oooor who gets the most kills O.o? sounds like fun xD though i don't know how everyone will fight each other since the battle system is..... different, i guess. but still an idea

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          • #6
            Originally posted by RacerX81 View Post
            to build on the idea. maybe instead of having two days of gauntlet we could have one day of hunting grounds, or instead of 4 day events add hunting grounds as a 5th day. another way to add this in would be to have it as an option within the guild. out of guild boss attempts.. open a hunting grounds. just somethings to start or build on.
            i play a game with something similar called Land Of death ,where we hunt monsters for resources+exp for mains n hero's ,and that opens for a set time during the day~
            if they could work it so it opens at different times when it comes round,
            it would be more for the guilds to do together,more tycoon resources ,as some ppl cant be on to do normal events that give tycoon points .
            Even holding it on domination day would be nice,cos lets face it~ it's a pretty boring day ,game wise ,,, there is only so much excitement these days about a few warsouls

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            • #7
              is Land of Death and online game?
              if so could you please tell me its official site?

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              • #8
                I suggested a Guild-owned hunting grounds because I find myself with nothing to do after running loops, and yes, I am only level 55 now. That said, playing a game where there is nothing to do is ... frustrating if not pointless. I have even looked around for other games to play during the time I would normally quest or hunt. If I do find another game that captures my imagination, I will probably quit this game and play the other. This suggestion is offered in the spirit of trying to make the game better, more engaging. If players become bored, as I have, they may leave the game; and that seems counterproductive if the developers are trying to build a loyal player base. The Hunting Grounds should be open 24/7 and not be run like an event. It should be used simply as a means to fill time while building resources.

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                • #9
                  Originally posted by Miz18 View Post
                  Agree with Norman. Once you get levelled up there is plenty to do to keep you busy...with just enough time for showering and food and perhaps sleep in between.
                  dont waste time for food, beer is easier to consume while playing
                  and i agree, guild boss is realy outdated event in guild, something new will be more fun, and yes on domination time it could be another event since in domination you dont need to do anything, unlike gauntlet and TC where you phisicaly need to participate
                  S 118 - Evil's Bane - IGN solowingpixy
                  now S-UA56 without our will->UB38 now
                  Guild - Lunatic Cafe
                  UC 27 current server

                  You are really alive when you have someone to die for

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                  • #10
                    I think it shouldn't be a time based event but something that can be accessed any time. A place where you can earn extra exp and gold and maybe some useful items as well.

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