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Gauntlet rebalance

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  • #16
    i personally think bringing a new level in gauntlet or changing number of wolfs and such thing is way difficult job for dev's and will take a major update .. and regarding increasing difficulty or hp of mobs -soon people will catch that too ..
    So we want a major update ..

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    • #17

      little BR

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      • #18
        Originally posted by Andyinsomnia View Post
        gauntlet has got to the stage where it is a joke for any guild with more than 2 half decent players (around 2 mil plus), or who can get a decent turn out (10+) which should be the aim of all guilds. To people who are going to come saying donate more, it isn't a realistic solution any more, to keep hp in line with player improvements guilds would have to be full of players donating over a billion gold every week.

        Although there are several ways they could help fix this (a new difficulty level, more wolves, adding a 4th lane) I think the easiest way is a re-balance of the hp of the mobs, my suggestion would be as follows:

        Normal: stays the same. fills the same roll as now of giving guilds on new servers a place to get used to gauntlet.

        Nightmare: hp inbetween current nightmare and purgatory levels. becomes a stepping stone for guilds that are about 1-3 months old.

        Purgatory: gets same hp as hell currently has. for guilds that are 3+ months old/guilds that want to keep the same rewards as they currently get and are worried about going against a harder gauntlet.

        Hell: big hp increase, (very minimum 2x, preferably 3x-4x current hp). should need at least 5 players for even the very top guilds to finish, but still be possible for any decent guild that has been around for a while and got 10-15 players turning up.



        If this is implemented it keeps all happy, those who want to keep gauntlet the same have the option of getting the same rewards as before, those who want a challenge or get high turn outs don't get punished for it any longer.
        we are facing same situation. gauntlet is getting smaller and smaller fer our guild.

        another problem that we are currently facing is that we have quite a number of new members, who are pretty weak fer purg. they cant do anything there cus mobs are impossible fer them.

        i suggest that each player should be given the option to select difficulty fer them. all those who select normal, should play normal together. similarly nightmare and purg.
        League of Angels

        S94 Lonewind Forest
        Magus Rynd

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