As it currently stands and is configured, Demonic War will soon become an event that nobody participates in. The event takes 40 minutes to complete, which wouldn't be an issue if it was actually worth spending that amount of time in. Within my alliance we have a fairly good number of big hitters (~20 members, people who break the 5 billion damage mark in gauntlet with ease). Contrast that with the number of people who broke the 1 billion damage mark during our past Demonic War, 0. Maybe not a huge deal, but it at the very least suggests that something is off.
Now let's turn to rewards. Most of these players can cap out the gold limit in WB/Gauntlet at 250,000 per hit. What do they get on average per hit in DW? 20,000. Less than a tenth of gold per hit. With a 40 minute event, let's assume (very generously) that a player gets 200 attacks in that gives: 20000*200 = 4,000,000 gold for the entire event. A player that maxes out the cap in Gauntlet reaches this amount in under 20 attacks. It doesn't need to be increased to anything ridiculous (keeping the sashes the same is fine at one per hit, roughly) but the gold should be increased to at least maintain player interest, as it's a bit insulting how low it is now.
Why should you care? 4 million gold for 40 minutes of time (especially for players that can easily make that much elsewhere) is not going to maintain player interest in the event. After a few DWs, players will wise up and stop participating in the event all together. This will undermine the whole alliance/divine realm aspect (fighting alongside our mates from other servers) of the game that many of us were excited for, as players lose even more interest in the realm. The rewards are mediocre for the large time investment for the event, which will likely result in diminished participation.
Now let's turn to rewards. Most of these players can cap out the gold limit in WB/Gauntlet at 250,000 per hit. What do they get on average per hit in DW? 20,000. Less than a tenth of gold per hit. With a 40 minute event, let's assume (very generously) that a player gets 200 attacks in that gives: 20000*200 = 4,000,000 gold for the entire event. A player that maxes out the cap in Gauntlet reaches this amount in under 20 attacks. It doesn't need to be increased to anything ridiculous (keeping the sashes the same is fine at one per hit, roughly) but the gold should be increased to at least maintain player interest, as it's a bit insulting how low it is now.
Why should you care? 4 million gold for 40 minutes of time (especially for players that can easily make that much elsewhere) is not going to maintain player interest in the event. After a few DWs, players will wise up and stop participating in the event all together. This will undermine the whole alliance/divine realm aspect (fighting alongside our mates from other servers) of the game that many of us were excited for, as players lose even more interest in the realm. The rewards are mediocre for the large time investment for the event, which will likely result in diminished participation.
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