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  • Stun

    Too much stun in game...its making all the fights in game like a lucky draw, especially the galaxy ring>stupidest item in game at the moment!!!..im using it too but its stupid!! Stun!!! even b4 match begins!!! DUH ://///////////////

  • #2
    hush your mush i like stun so this idea is a no go

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    • #3
      i dont so this idea is go
      S 118 - Evil's Bane - IGN solowingpixy
      now S-UA56 without our will->UB38 now
      Guild - Lunatic Cafe
      UC 27 current server

      You are really alive when you have someone to die for

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      • #4
        stun is nt that much of a problem. Spiritsoul for those who do not have it on the other hand :P

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        • #5
          the real problem is the dodge . how can we fight with guys with over 40 k dodge with only 25 k hit ?

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          • #6
            lol, don't know if anyone noticed but dodge has been nerfed big time... 25k hit hits 33k dodge on a 80% rate, checked it myself. So to sum it up, as long as one is not in the 50k+ dodge charts, he/she is hitable. This is oftopic tho, sory, ment to reply to the user above
            IGN: Zephyr
            S(186) Heaven of Lapha

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            • #7
              Agree galaxy ring ruin gaming and i never see it in any event to get it on r2 games or in artifact shop. Before my team start fight most are stuned and dead when fight against team who have this ring.

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              • #8
                its available in the tree event shop. It is in a chest under a different name.
                to file a ticket

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                • #9
                  yes, avaliable on that event, but still dont like it, wonder when there be instant death with first action in fight item so lvl 50 can 1 hit kill 95 if pay enough
                  S 118 - Evil's Bane - IGN solowingpixy
                  now S-UA56 without our will->UB38 now
                  Guild - Lunatic Cafe
                  UC 27 current server

                  You are really alive when you have someone to die for

                  Comment


                  • #10
                    Should just cap dodge and stun anyways. Like max stun chance is 25% and dodge 50%. No one should be able to get pretty much 100% dodge that is just dumb. One super high dodge guy can take down entire party by his main soloself if high enough dodge. This shouldnt happen. It should be a balance.

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                    • #11
                      Originally posted by yuefe View Post
                      Should just cap dodge and stun anyways. Like max stun chance is 25% and dodge 50%. No one should be able to get pretty much 100% dodge that is just dumb. One super high dodge guy can take down entire party by his main soloself if high enough dodge. This shouldnt happen. It should be a balance.
                      Well 1 thing is not to change game mechanics in middle of game. I would say need to fix the Hit. So if my dodge are higher than your Hit i dodge nearly 100% not now player have let say 22k dodge, and some GW got 13k hit, and he still hit you 3/5 times . They need to work on their rates, ever since i got my archer dragon soul skill to lvl 3, i nearly never get it activated. On lvl 2 it activated every 2-3 hits.
                      Antifreeze
                      Citizen of s210 Fiery Citadel-ua83-ub43

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                      • #12
                        Originally posted by AntifreezeUnder0 View Post
                        They need to work on their rates, ever since i got my archer dragon soul skill to lvl 3, i nearly never get it activated. On lvl 2 it activated every 2-3 hits.
                        Ive never once seen my archer have her shield activate and its lvl 3....not even once and I like to watch fights to see what to work on all the time...and yet not even once

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                        • #13
                          Yes, Stun can be annoying at times, but I love The Galaxy Ring I take out the MoBs in TD 75 with the First hit from the ring.

                          what would be nice if there was a way to reduce your chances of being stunned..

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