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Extra Boost for Watching Battles Suggestion

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  • Extra Boost for Watching Battles Suggestion

    I have a suggestion for during battle in Team Arena, Solo Arena and Clash of Might. First off, I would like to suggest this as an option that can be selected or not selected, just like watching the battle in Solo Arena and Clash of Might is optional. You will find that it is obviously not going to be an option unless you are watching the battle. So, those who don't like it won't have to do it.

    I think it would be nice to have something to click while in these battles so they are more interesting. Just watching the battle is boring most times. I don't really have a full idea of what to click, however, I did do a mock up of what it would look like if there was some form of boost at the bottom of the screen you would click. If you do not watch the battle, the game would automatically select what it wants and for the opponents in arena and clash, the game would select for them as well since they aren't able to click.

    I would suggest at least 3 boosts in battle. Options would be HP, ATK, Agility, MDEF, PDEF, Hit, Dodge, Block, End and Crit. These could be offered as 3% and 5% boosts. Obviously the better boosts would be diamond purchases or won in events. These would be an increased amount such as 7% and 10% offered for diamonds. Also, diamonds can buy fused boosts. Using old ones to upgrade better ones like artifacts, totems, etc.

    I wouldn't go as far as saying this is good for world boss, demonic war, gauntlet, guild boss, cross server wars or twilight clash rather I think that it would be bad in those battles. However, maybe this could be good in eternal spire, zodiac and erebus. I definitely say this would be good in Team Arena, Solo Arena and Clash of Might. I also wouldn't charge a lot of diamonds for them maybe 100 diamonds for a 7% and 200 diamonds for a 10%. Fused ones could be more of course. Example Fused ATK+HP 5% Each = 150 diamonds, ATK+Hit 5% = 175 diamonds, ATK+HP 7% = 200 diamonds.

    Maybe we could keep it simpler and it could be the initial, partner and finish skills some how like another chance to launch the skill. A cool down like the morale boost. A limit on how many per battle.


    Or something.

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    Shiny stuff makes me happy!!

    S195 Fox's Inn
    JennAngel
    Level 85+

  • #2
    sad that i did this will low amount of gold and against a player i can't beat... LOL
    Shiny stuff makes me happy!!

    S195 Fox's Inn
    JennAngel
    Level 85+

    Comment


    • #3
      Personally I dislike this idea. It gives the attacker an unfair advantage over the defender and when you are in a match where luck with stuns can control the outcome an option like this could really turn the tide. For PvE matches I have to issue, but for PvP locations like CoM and CS wyrm its unfair sry.

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      • #4
        Sounds complicated... I'll stick to refreshing if don't want to watch TA matches.

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        • #5
          Really dislike all sides of this idea , first the idea of involving more diamonds , i think Heavy casher users have enought benefits alreadys , and second ppl that attack allways have a big edge agaisnt the defender and this suggestion increase more the edge of attackers .

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