I'm sick of argument's about who's fault (individual player's not playing fair or devs. not caring) it is that world bosses die within seconds
because of skills, heroes, set ups etc. etc.
Is it not possible to make a single boss with unlimited HP & lasts 10/15mins, no one gets the kill but everyone gets a hit & a card flip,
rank is by damage caused only, not killing of boss.
This way everyone gets to hit, even if late a few mins/secs.
Plus, this won't affect new servers not being able to kill bosses because of too much HP, as all will be the same.
Players shouldn't have to suffer others annoyance at not being able to hit but also, other's shouldn't have to cross fingers or abstain from doing either!!
because of skills, heroes, set ups etc. etc.
Is it not possible to make a single boss with unlimited HP & lasts 10/15mins, no one gets the kill but everyone gets a hit & a card flip,
rank is by damage caused only, not killing of boss.
This way everyone gets to hit, even if late a few mins/secs.
Plus, this won't affect new servers not being able to kill bosses because of too much HP, as all will be the same.
Players shouldn't have to suffer others annoyance at not being able to hit but also, other's shouldn't have to cross fingers or abstain from doing either!!
Comment