Ok, the sylph's that have the skill "upon death, increases party's ATK, DEF, and agility by 18 percent last 3 turns and stackable up to 3 times". Is that skill to start once the party member dies or does it start on the next round of battle. From what i've noticed in the battle reviews, the skill doesnt start until the next battle round. Is this correct or just bad discription? Do all skills start on the next round with the sylph? Star mistress skill when being attacked if attacker is immune to chaos decrease attackers ATK, DEF, and AGL by 48% for 2 turns should start on first round but starts on 2nd round. something isnt right with the skills discription that is provided. maybe its just me or ive missed reading something. Could someone clearify if the skills take effect on the beggining of the next round. Thanks in advance.
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Hi Alkaris, i understand providing battle logs or screen shots. I have no problem doing that. Your a moderator, with the wording of the description on the sylphs my main question is are they activated on the first round of battle? I'm pretty sure if you have a active player and you watch one of your battle logs you will see that NONE of the skills are activated until round 2. So, if you could please consider asking the developers my concern and by chance they give you an answer that they should activate on round 1 then i will provide all that is needed. Like i said, unless i'm misunderstanding the wording they should activate on round 1 and last for the term noted in discription. Thanks!
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Sorry, but i wouldnt ask for examples without reason. On my character sylph skills are working as worded, here is for example screenshot where my GD on 1st turn is under buff 'Shadowfed Blade' which is 'upon death' skill of Soul Killer.
So in your case there is a few possible things: either specific sylph doesnt work, specific heroes doesnt work with sylphs as should, something is wrong with your account or you misunderstand turn order because we have Round skill, Battle skill and Active skill which actually are used on same turn or even before turn, but it may look that another turn has started.
That why i need examples of your sylph skills not working as they should.
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Hi Alkaris, yes now you are in the right direction but are looking in the wrong spot. It shows the the skill is activated but its not until turn 2 that all effects will take place. I will crop a screen shot and show you the placement of battle order from turm 1 to turn 2. Turn 2 is when ALL effects will take place. All through turn one nothing changes with agility, atk. def any of the skills that are activatied from anything. Now in turn 2 you see the placement and effects such as agility take place because the order has changed. That is my question, if the skill are to work why are they waiting until the start of the next turn to activate. They should kick in as soon as you activate it not a complete battle cycle later right?
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Originally posted by rhedzarahmatullah View Postok i understand the mechanics of agility being applied on the following round, but as for stacks for lets say 7 times, is that per times you attack, per turn how does this one take effect?Last edited by Alkaris; 11-25-2018, 03:00 PM.
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