if u all thought hecate+main was the final part of my build u are all just that silly =D, and no give 2-3mth down the road i'll show u all how to active full angel mode, lol
... i mention mid range not mid cashiers, lol some1 cant read =D jackass who assuming to much, lol
this is talking to a brick wall.. but owell no point going on with it, it just seem sense.. however when we get near it.. let bring the topic back =)... has for fireball formation.. it work well if u know how to use it... and likewise your still basing it on 4 turn rage base, lol like wise mid range wont get a chance to see or fight it... thoses 3 mage i know can active fireball every turn dashing out big and great dmg with % of dbl fireball =)
hecate is least every1 problem, just every1 like to deal with thing as they slowly come.. but by making a counter formation u leave your self open for the same weakness, lol.. reason why i mention mid range and high end is due to cashier seeing the different instead of blaming it on wallets, the other was for various formation build that make up the gap of wallet.. hecate+main was a wallet gap, but totem lord was suppose to put a end to that.. then we got problem with luna later on, lol but likewise it senseless as all have different point of view according to there own exp
... i mention mid range not mid cashiers, lol some1 cant read =D jackass who assuming to much, lol
this is talking to a brick wall.. but owell no point going on with it, it just seem sense.. however when we get near it.. let bring the topic back =)... has for fireball formation.. it work well if u know how to use it... and likewise your still basing it on 4 turn rage base, lol like wise mid range wont get a chance to see or fight it... thoses 3 mage i know can active fireball every turn dashing out big and great dmg with % of dbl fireball =)
hecate is least every1 problem, just every1 like to deal with thing as they slowly come.. but by making a counter formation u leave your self open for the same weakness, lol.. reason why i mention mid range and high end is due to cashier seeing the different instead of blaming it on wallets, the other was for various formation build that make up the gap of wallet.. hecate+main was a wallet gap, but totem lord was suppose to put a end to that.. then we got problem with luna later on, lol but likewise it senseless as all have different point of view according to there own exp
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