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Siege War

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  • Siege War

    Siege War

    What is this?
    A new event for guilds to defend their territories if they occupied one. It is associated with the Twilight Clash event which should happen 2 days after the Twilight Clash has ended.

    How does it work?
    After the Twilight Clash, guilds have the freedom to enjoy the rewards for two days until this event happens. Guilds are to defend their territories in order for them to continue on redeeming rewards until the next Twilight Clash. Any guild is allowed to take-over a territory but is limited to one(1) territory.

    Once the event starts, if a guild has already occupied a territory, the guild leader has the option to give it up for the purpose of occupying a better one. Of course, this applies to those guild whom have taken-over the 3-4 star territories. But they would have to take the risk of winning nothing if they fail to occupy a different territory. As for the guild that occupied Cloud City (best territory), they would have to prepare since a lot of guild would try to capture it (not limited to one).

    The event would last for 2 hours and everything should be decided thereafter.

    How would a guild capture the territory?
    For each territory, there will be a an emblem (or something) that the opposing guilds have to destroy in order to occupy it. If there are more than 1 guild trying to destroy the emblem, whoever has the highest damage combined would successfully capture it. So the emblem should have like 10-20 million HP or higher. Every member would have 10-15 attempts of hitting the emblem for each re-spawn (because continuous clicking on it would be outrageous, just imagine hundred thousands of damages being applied all at once).

    Other Features
    1. Guild leaders and deputy leaders are given 3 chances (total) to heal their emblems.
    2. Guilds that were able to occupy a territory during twilight clash have 1 chance of summoning all players - done by the guild leader as well.
    More coming soon...

    Rewards
    Participating Guilds (didn't occupy any territory)
    Guild:
    - 20,000 guild experience

    Members:
    - 50,000 gold, 20 honor badges, 20 emblem shards

    3rd and 4th place (occupied Steelspur Village and Port Windswept)
    Guild:
    - 50,000 guild experience

    Member:
    - 100,000 gold, 50 honor badges, 50 emblem shards, 5 treasure chests

    2nd place (occupied Imperial Palace)
    Guild:
    - 80,000 guild experience

    Member:
    - 200,000 gold, 80 honor badges, 80 emblem shards, 10 treasure chests

    1st place (occupied Cloud City)
    Guild:
    - 120,000 guild experience

    Member:
    - 350,000 gold, 150 honor badges, 150 emblem shards, 15 treasure chests

    Note
    Of course, this is just an initial concept. If we have cross-server and twilight clash, this will be easy to implement. It's not fixed to this, whichever you think are fair/equal rewards and how the event should work would be nice.
    [S194] Mylne Castle | Skribblez - Berserker | The Infamous
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