Okay, after spending much time in the forums reading opinions and discussing the game with teammates, (both cashers and non-cashers) I dare made the following suggestion:
Devs you need more balanced game. Right now you are focused on making money - here, now and as much as possible. But... in a long run the game is destined to fail, cause the balance is all wrong and you successfully manage to annoy all players.
Will start with the cashers first as they are the ones who the money come from. From what I have read in the forums(both R2 and Gtarcade) they are accusing the non-cashers in whining too much for not getting new stuff,when they also get annoyed when things they have paid a big amount of money suddenly become a lot cheaper or even free. The last Angel Exclusive event is the best example I have to give as how the cashers get fed up with the game. The biggest casher in my server got Mikaela from the World Cup wager not 2 weeks ago. It costed him over a 1000$. Now lighter cashers can get her for 200$. That's 5 times cheaper in less than 2 weeks. As you can guess he is sooo not happy with that. Why spend so much money if he can get something for free after and not even long after? I have the same problem with Aoede, even thought I am a free player. I saved and worked very hard to get her on the previous cross-tycoon and why I did bother when now practically everybody can get her for free without spending sleepless nights making points for tycoon like crazy? In less than a month? And I get nothing, cause I can't effort to recharge? (Yeah, an exchange of Aoede's icon for some other angel's icon like Angelina or Claudia or other would be nice). So my suggestion here is: when you put a price tag on something keep that price, keep it for 3 or more months at least, so cashers won't feel like trowing money for nothing. That way they will know what they are paying for and will keep doing so.
Now about non-cashers, the ones that populate the game. The cashers accuse us for whining too much, but... okay, before getting Aoede(and that was lucky cause it was a mistake she was released for everybody with 55k points and I just had enough energy saved to go and make these points) I was feeling sick with Nyssa. She was in the game before I joined 6 months ago and I have played with her for like 3 of them. A nice little angel lvl 75 or so would be so very nice to have. So cashers, don't accuse us. We don't want the best stuff, we are not after what you pay for - Mikaela, Victoriana,Polly, we don't want them. We want ANY angel that is a bit better than Nyssa, an angel to work on( i have 2k angel tears and I have Aoede max lvl, what to do with these now? Players who don't have her probably have double and triple amount of tears.). We don't want the best mounts, best clothes or wings or the best heroes, but a little something here and there cause at some point it gets boring. And thank you for the glacial wolf and the sky archer costume, that was really nice, but I would have been happier with them if I actually got them as a reward in some sort of an event, not by just doing my dailies. Like for example the Angel quiz that is right now. These who has 500-1000 points - get shards or something, 1000-2000 points - other shards or something and best reward - over 2000 points. Make 3 days *500 points - synch that costume(or mount, or equip, or wings or get a certain hero), make 3*1000 points - synch the other, better reward, make 3*2000 - you get to synch the best reward that gives best stats bonuses, get the best hero. Something like that. Lots of combinations can be made, this is just an example I thought of right now. Heroes not obtained in HoC would be really nice too, just a couple, for strategy.
Summary: Don't give the same stuff for cashers and non-cashers, no one enjoys that policy, give everyone a little something to enjoy the game: cashers - their strong angels and heroes, non-cashers - smaller angels and heroes but obtainable without spending(and saving for months till you get bored and give up the game). Spice things a bit. That way you will be able to keep players, both cash and non-cash) for longer in the game and that ensures better future profit for you in the end of the day.
Thank you all for reading! Hope it makes sense and the devs will actually read it.
Devs you need more balanced game. Right now you are focused on making money - here, now and as much as possible. But... in a long run the game is destined to fail, cause the balance is all wrong and you successfully manage to annoy all players.
Will start with the cashers first as they are the ones who the money come from. From what I have read in the forums(both R2 and Gtarcade) they are accusing the non-cashers in whining too much for not getting new stuff,when they also get annoyed when things they have paid a big amount of money suddenly become a lot cheaper or even free. The last Angel Exclusive event is the best example I have to give as how the cashers get fed up with the game. The biggest casher in my server got Mikaela from the World Cup wager not 2 weeks ago. It costed him over a 1000$. Now lighter cashers can get her for 200$. That's 5 times cheaper in less than 2 weeks. As you can guess he is sooo not happy with that. Why spend so much money if he can get something for free after and not even long after? I have the same problem with Aoede, even thought I am a free player. I saved and worked very hard to get her on the previous cross-tycoon and why I did bother when now practically everybody can get her for free without spending sleepless nights making points for tycoon like crazy? In less than a month? And I get nothing, cause I can't effort to recharge? (Yeah, an exchange of Aoede's icon for some other angel's icon like Angelina or Claudia or other would be nice). So my suggestion here is: when you put a price tag on something keep that price, keep it for 3 or more months at least, so cashers won't feel like trowing money for nothing. That way they will know what they are paying for and will keep doing so.
Now about non-cashers, the ones that populate the game. The cashers accuse us for whining too much, but... okay, before getting Aoede(and that was lucky cause it was a mistake she was released for everybody with 55k points and I just had enough energy saved to go and make these points) I was feeling sick with Nyssa. She was in the game before I joined 6 months ago and I have played with her for like 3 of them. A nice little angel lvl 75 or so would be so very nice to have. So cashers, don't accuse us. We don't want the best stuff, we are not after what you pay for - Mikaela, Victoriana,Polly, we don't want them. We want ANY angel that is a bit better than Nyssa, an angel to work on( i have 2k angel tears and I have Aoede max lvl, what to do with these now? Players who don't have her probably have double and triple amount of tears.). We don't want the best mounts, best clothes or wings or the best heroes, but a little something here and there cause at some point it gets boring. And thank you for the glacial wolf and the sky archer costume, that was really nice, but I would have been happier with them if I actually got them as a reward in some sort of an event, not by just doing my dailies. Like for example the Angel quiz that is right now. These who has 500-1000 points - get shards or something, 1000-2000 points - other shards or something and best reward - over 2000 points. Make 3 days *500 points - synch that costume(or mount, or equip, or wings or get a certain hero), make 3*1000 points - synch the other, better reward, make 3*2000 - you get to synch the best reward that gives best stats bonuses, get the best hero. Something like that. Lots of combinations can be made, this is just an example I thought of right now. Heroes not obtained in HoC would be really nice too, just a couple, for strategy.
Summary: Don't give the same stuff for cashers and non-cashers, no one enjoys that policy, give everyone a little something to enjoy the game: cashers - their strong angels and heroes, non-cashers - smaller angels and heroes but obtainable without spending(and saving for months till you get bored and give up the game). Spice things a bit. That way you will be able to keep players, both cash and non-cash) for longer in the game and that ensures better future profit for you in the end of the day.
Thank you all for reading! Hope it makes sense and the devs will actually read it.
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