floating damage is the brackets within which your damage falls.
For example lets say your average damage is 100. You actual damage values fall within a range lets say 90 to 110. Floating damage expands the range. Ie instead of being 90 to 110, it becomes 85 to 115. increasing your max capacity and also lowering your minimum damage...
For example lets say your average damage is 100. You actual damage values fall within a range lets say 90 to 110. Floating damage expands the range. Ie instead of being 90 to 110, it becomes 85 to 115. increasing your max capacity and also lowering your minimum damage...
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