I administer a network at a public library. A patron complained that he could not login to War Tunes. We tested it and found on other machines it did the same. It stopped loading at 49-50% when trying to login. After searching this forum I found that it is a common complaint but no one had the right answer. I contacted R2Games tech support but they did not understand how networking and firewalls work. Their answers were not useful.
If you understand network security then here is the background. Due to complaints of copyright violations of RIAA and MPAA that patrons were downloading from file sharing sites, we closed all access with implicit deny statement and then opened only tcp and udp ports that are commonly used like 80 and 443. But for any game or software that uses non-standard ports we must be told what those are to open them up.
Since R2Games tech support did not know those ports we had to find them ourselves using Wireshark packet sniffer. I found the ports that must be opened for War Tunes. I tested R2's other games and they are all different. Each uses different ports to authenticate the user. But for War Tunes here are the ports: tcp ports 5000 through 5007 and tcp 8080. If you can get someone to open those then the half way loading freeze is fixed. Of course you must also have the commonly used ports 80 & 443 opened too.
I found the right ports for other games too like League of Angels and Dragonbone Dynasty. If someone needs those maybe I will post an article with those details.
If you understand network security then here is the background. Due to complaints of copyright violations of RIAA and MPAA that patrons were downloading from file sharing sites, we closed all access with implicit deny statement and then opened only tcp and udp ports that are commonly used like 80 and 443. But for any game or software that uses non-standard ports we must be told what those are to open them up.
Since R2Games tech support did not know those ports we had to find them ourselves using Wireshark packet sniffer. I found the ports that must be opened for War Tunes. I tested R2's other games and they are all different. Each uses different ports to authenticate the user. But for War Tunes here are the ports: tcp ports 5000 through 5007 and tcp 8080. If you can get someone to open those then the half way loading freeze is fixed. Of course you must also have the commonly used ports 80 & 443 opened too.
I found the right ports for other games too like League of Angels and Dragonbone Dynasty. If someone needs those maybe I will post an article with those details.
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