I had a guy try to prove that the game wasn't caching, he went through the %appdata on his computer and only proved it was... That was rather disappointing cause it was another thing I wanted to shove to R2 to say "in your face, here's your proof" So yeah... am stumped on what the issue is... and still wanting suggestions on how to prove it to them that there's a problem. Anyone can send in a video showing they have lag issues... all that proves is they have lag. Anyone come up with any way to prove there's something wrong in the game I'm all ears, I want it fixed as bad as you guys do. (who wants to spend hundreds of dollars upgrading their computer just cause one game has lag, right?)
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weeks pass, nothing corrected
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Originally posted by pietjeprecies View PostMake a rule they can only answer when addressed"The trolls of the Ramtops call her Aaoograha hoa ("She Who Must Be Avoided")
and the dwarf name for her, K'ez'rek d'b'duz, translates to "Go Around the Other Side of the Mountain."
On holiday. Please refer any issues to
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Originally posted by Greenfireflygirl View PostI had a guy try to prove that the game wasn't caching, he went through the %appdata on his computer and only proved it was... That was rather disappointing cause it was another thing I wanted to shove to R2 to say "in your face, here's your proof" So yeah... am stumped on what the issue is... and still wanting suggestions on how to prove it to them that there's a problem. Anyone can send in a video showing they have lag issues... all that proves is they have lag. Anyone come up with any way to prove there's something wrong in the game I'm all ears, I want it fixed as bad as you guys do. (who wants to spend hundreds of dollars upgrading their computer just cause one game has lag, right?)
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Originally posted by EsmeWeatherwax View PostLol... no.
If AA or jamesb do that they get flamed, why should that be any different for some volunteers whom are just following R2 orders? And just because of that they are unable to give out the correct information anyway, since r2 always plays the " we're just the host" card.Last edited by pietjeprecies; 10-11-2014, 01:36 PM.
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Originally posted by ISuk? View Postyeah this game went from barely noticeable usage on my monthy download limit to using 600-800 mbs a day ....... but their isent a cache problem nope...we are just all stupid
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Yes guys, it's using more bandwidth, but it is still caching to your computer... So the description we're using of the problem isn't exactly correct. So telling them, the game isn't caching, when they can look in %appdata and see that it is, gets it ignored. We need to explain what's happening differently to them, cause we can't prove that the cache isn't being made. Yes, there's something wrong with it... but what's wrong isn't that it's not caching. The trouble is trying to prove that there's a problem at all, your info showing the bandwith usesage can help there. Screenshots of your Netlimiter results, or video if it varies with different parts of the game, that kind of thing. It's just telling them that it's not caching anymore is too easily disproved, and instead of saying, "oh, maybe they are describing the problem wrong", they could just say,"nope, it's caching, ignore, move on... " I'd rather get to what the actual problem is instead of getting hung up telling them it's that the game isn't caching anymore... cause that's not what the problem is.
From your description, it sounds more like it's caching too often?
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Originally posted by Mentor_Nami View PostThis has been reported. At this time i have no information on when the issues will be fixed, i guess the best we can all do is be patient and wait and see what happens..There are also things we can try to help with some of the issues, such as lag, black screens ect.. I would suggest for anyone having major issues to check out this link and try some of the suggestions there http://forum.r2games.com/showthread....ag-Thread-list For me it was as simple as a new browserS435 Witchlight bluffs
Valest [Guild: Valhalla] 212,000 BR Lv80-5.5 Imperial Dragon Knight (13k crit)
39k BR *Hercules
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Originally posted by Greenfireflygirl View PostYes guys, it's using more bandwidth, but it is still caching to your computer... So the description we're using of the problem isn't exactly correct. So telling them, the game isn't caching, when they can look in %appdata and see that it is, gets it ignored. We need to explain what's happening differently to them, cause we can't prove that the cache isn't being made. Yes, there's something wrong with it... but what's wrong isn't that it's not caching. The trouble is trying to prove that there's a problem at all, your info showing the bandwith usesage can help there. Screenshots of your Netlimiter results, or video if it varies with different parts of the game, that kind of thing. It's just telling them that it's not caching anymore is too easily disproved, and instead of saying, "oh, maybe they are describing the problem wrong", they could just say,"nope, it's caching, ignore, move on... " I'd rather get to what the actual problem is instead of getting hung up telling them it's that the game isn't caching anymore... cause that's not what the problem is.
From your description, it sounds more like it's caching too often?
So they need to check the server settings.
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ive been having bad lag since the patch in august the beginning of wartune 3. it gets better after like nearly a month then the next patch gives me horrible lag again. maybe there was a difference from before and after the beginning of the august patch that caused a problem? my lag was almost all gone late september then last sunday the lag got horrible again and has been continuing for me since then, everyday. i checked around and it seems people are starting to lag badly this past week (not starting at the same time i started lagging but randomly this past week for them)Last edited by ArtemisS58; 10-12-2014, 03:48 AM.
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started on different browser, different computer (one bright new with nothing installed)
memory leak isn't something that we can change with any setting on the computer
first line : memory at start of the game
second line : enter wilds
third line : after a wilds fight
last line : 10 min later.
depending of the computer when the memory reach 1 giga, it is so slow we can barely play
around 1.3, flash crashRETIRED. Too much bugs, too time consuming, too few listening from Wartune
Wartune : NonoBoulot : S181 : Archer
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Originally posted by Greenfireflygirl View PostYes guys, it's using more bandwidth, but it is still caching to your computer... So the description we're using of the problem isn't exactly correct. So telling them, the game isn't caching, when they can look in %appdata and see that it is, gets it ignored. We need to explain what's happening differently to them, cause we can't prove that the cache isn't being made. Yes, there's something wrong with it... but what's wrong isn't that it's not caching. The trouble is trying to prove that there's a problem at all, your info showing the bandwith usesage can help there. Screenshots of your Netlimiter results, or video if it varies with different parts of the game, that kind of thing. It's just telling them that it's not caching anymore is too easily disproved, and instead of saying, "oh, maybe they are describing the problem wrong", they could just say,"nope, it's caching, ignore, move on... " I'd rather get to what the actual problem is instead of getting hung up telling them it's that the game isn't caching anymore... cause that's not what the problem is.
From your description, it sounds more like it's caching too often?
Btw it is their work to be done and not ours to try and pinpoint the problem . In any case i just did so . Maybe it does not matter as far as badwidth usage is concerned for some but for me and a few of my guildies it is the main reason we will be forced to stop playing this game. So yea I am seriously looking forward to some official reply on this matter .
Ps : thanks for your presence firefly anything you can help with is appreciated
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okay, but can you see the dilemma with it though? We say it's not caching and in trying to prove it show that it is. Now you're saying that it caches, but isn't using the cache, wouldn't that be less bandwidth than more? I can tell them, there's lag, and they'll get the devs to look, and the devs don't see it so think it's user specific. So yeah, while it's not up to us to show what's wrong for them to fix it, if we can't show that something IS wrong, how do we get them to take us seriously?
The taskmanager info showing flash using computer memory is nothing specific to wartune, so we can't really use that either... I'm would poke around with some other programs to see what's going on with it, but first, I don't have the issue like you guys do, and second... I'm not that familiar with what I'd be looking for.
I'm not giving up on this... I just need to wrap my head around something that works that we can point at, "this is the issue, this right here" and they can duplicate it...
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