QQing and Crying and Bsing are not allowed.
Facts
things to note.
lv. 50 Ring have -10% crit damage receive rate. so against players that would be against archer only since mage/knight go for will destroyer anyway. (what would 60, 70, 80 ring looks like? )
there is an astral that - 5% crit receive chance at Lv. 1 already ( Enhanced Guardian Angel). (no astral of -mtk dmg received or such) (-20% at lv. 4?)
Knight passive tenacity -5% crit receive (smack archer more)
Looks like a knight can have probably like 45~65% later level of NOT receiving a crit anyway on top of high pdef of reducing like 30% damage. (and if you lucky enough to finally DO crit, you will hit only like a normal hit or less on a knight).
probably the reason why archer will start to suck bad at end game. Critical Astrals not working as intended, every class got - % chance of receiving crit(which only archer uses), and only chance archer got of beating people is against people who are under geared or you need to SPEND A $%!#$%@# load of cash to make your char on par.
Myth
Archers can own at top without spending MORE than other classes? (says who? lol)
I think i finally see the reason why our top p(l)ayer archer quit the game... no wonder my server is dying out.
(WHERE IS THE MERGE....)...
<Did my attempt at troll fail?> maybe...
Facts
things to note.
lv. 50 Ring have -10% crit damage receive rate. so against players that would be against archer only since mage/knight go for will destroyer anyway. (what would 60, 70, 80 ring looks like? )
there is an astral that - 5% crit receive chance at Lv. 1 already ( Enhanced Guardian Angel). (no astral of -mtk dmg received or such) (-20% at lv. 4?)
Knight passive tenacity -5% crit receive (smack archer more)
Looks like a knight can have probably like 45~65% later level of NOT receiving a crit anyway on top of high pdef of reducing like 30% damage. (and if you lucky enough to finally DO crit, you will hit only like a normal hit or less on a knight).
probably the reason why archer will start to suck bad at end game. Critical Astrals not working as intended, every class got - % chance of receiving crit(which only archer uses), and only chance archer got of beating people is against people who are under geared or you need to SPEND A $%!#$%@# load of cash to make your char on par.
Myth
Archers can own at top without spending MORE than other classes? (says who? lol)
I think i finally see the reason why our top p(l)ayer archer quit the game... no wonder my server is dying out.

<Did my attempt at troll fail?> maybe...

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