The majority of players that do battlegrounds seem to fall in one of two schools of thought. There are those players that want battlegrounds to last the entire time and not point out early thus maximizing the time that they have to accumulate honor. Several of these players hold the flag to prevent their team from ending the battleground prematurely by hitting the 5000 point threshold. On the other side there are the players that run the flag nonstop to ensure that their team wins thus maximizing the rewards they receive when the battleground ends. These two types of players are often at odds with one another and I have frequently seen arguments happen in current chat as a result of clashing philosophies. In light of this I have a few suggestions.
1. Remove the 5000 point cap that ends the battleground early. This seems like an outdated mechanism as flag running yields a significant number of points and it is relatively easy to achieve 5000 points if the running is unimpeded. Removing the ability to point a battleground early would stop most players from holding the flag indefinitely to ensure the full 25 minutes for gaining honor. This would allow both teams to run the flags as much as they want and the victor would be declared by the point total at the end of the battleground regardless of how high the scores get.
The following suggestions would only be applicable if the 5000 point cap were removed.
2. Reward players that successfully return the enemy flag to their resource officer with a small amount of honor in addition to the points they already get. Personally I wouldn't make the honor reward more than 5 or 10 points but it would give a small incentive to participate in the capture the flag aspect of the game.
3. Reward players that defeat flag carriers and retrieve their own team's flag with an equally small point and honor reward. Again, this would help to promote the capture the flag aspect for those players that are interested in it.
4. Allow teams to be able to communicate via party chat as they used to be able to do in previous battlegrounds. This would allow for teammates to speak with each other without the need for PMs or the use of current chat.
I can only assume that when the dev team created this new battleground they wanted players to view the capture the flag theme as a new strategic element where teams would work together to achieve victory. I feel that implementing the above suggestions would assist in this AND alleviate the tensions that currently plague battlegrounds between players that want to run the flag and those that want to hold the flags so battlegrounds last the full time for honor gain.
Like these or hate these I would love to hear from the rest of the community.
1. Remove the 5000 point cap that ends the battleground early. This seems like an outdated mechanism as flag running yields a significant number of points and it is relatively easy to achieve 5000 points if the running is unimpeded. Removing the ability to point a battleground early would stop most players from holding the flag indefinitely to ensure the full 25 minutes for gaining honor. This would allow both teams to run the flags as much as they want and the victor would be declared by the point total at the end of the battleground regardless of how high the scores get.
The following suggestions would only be applicable if the 5000 point cap were removed.
2. Reward players that successfully return the enemy flag to their resource officer with a small amount of honor in addition to the points they already get. Personally I wouldn't make the honor reward more than 5 or 10 points but it would give a small incentive to participate in the capture the flag aspect of the game.
3. Reward players that defeat flag carriers and retrieve their own team's flag with an equally small point and honor reward. Again, this would help to promote the capture the flag aspect for those players that are interested in it.
4. Allow teams to be able to communicate via party chat as they used to be able to do in previous battlegrounds. This would allow for teammates to speak with each other without the need for PMs or the use of current chat.
I can only assume that when the dev team created this new battleground they wanted players to view the capture the flag theme as a new strategic element where teams would work together to achieve victory. I feel that implementing the above suggestions would assist in this AND alleviate the tensions that currently plague battlegrounds between players that want to run the flag and those that want to hold the flags so battlegrounds last the full time for honor gain.
Like these or hate these I would love to hear from the rest of the community.
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