I have some suggetion, when we are fighting in world Boss , why only 3 upper gets awesome reward....i suggest for the top 10 ranking in world boss fight can get the awsome reward to.. so people will more enjoys and hardworking to be ranking top 10, i said this because i have been use many voucher and balens but only can sit in top 10 only , so hope u guys can consider for my sugesstion...i'm "Hariffin" in Wilderhurst[s114]...
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I like the idea of giving more people rewards, but I'm not sure I'd go so far as the top 10.
What I think would be better is the Top 3 of each class.
As World Boss is pwned by Archers, it is infrequent that Mages or Knights get any credit, so it would be nice if they gave the top three of each class rewards.Finagle's Law - Anything that can go wrong will normally go wrong in the worst possible way.
Malfaedor
Kabam Server 1 - US West
Guild: MntyPython
General Zod
S5 - Roaring Wetlands
Guild: Saga
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Originally posted by KnowingEyes7 View PostThis... considering knights have nary a chance to win top 3 on a decently populated server.Finagle's Law - Anything that can go wrong will normally go wrong in the worst possible way.
Malfaedor
Kabam Server 1 - US West
Guild: MntyPython
General Zod
S5 - Roaring Wetlands
Guild: Saga
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Originally posted by Rex_Typhoon View PostKnights OR Mages - Archers own WB. Which is why I like the idea of the top three in each class.
I agree though. Since there is a somewhat balanced hierarchy, I don't understand the need for such a gold/daru disparity between the same classes. It just doesn't make any sense.
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Fair point KE7, but when I look at our rankings - no mages. I see 1 or 2 Knights, but not a single mage, ever. The rest are archers.
And yes, Archers > Mages > Knights > Archers... the rock/paper/scissors of Wartune (now if only we had Lizard/Spock).Finagle's Law - Anything that can go wrong will normally go wrong in the worst possible way.
Malfaedor
Kabam Server 1 - US West
Guild: MntyPython
General Zod
S5 - Roaring Wetlands
Guild: Saga
Comment
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Originally posted by Rex_Typhoon View PostFair point KE7, but when I look at our rankings - no mages. I see 1 or 2 Knights, but not a single mage, ever. The rest are archers.
And yes, Archers > Mages > Knights > Archers... the rock/paper/scissors of Wartune (now if only we had Lizard/Spock).
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Guess it depends on the server.
All the more reason to support a top-3 of each class move. Not that I'd ever be in it but, all the other mage players could suddenly develop a life...Finagle's Law - Anything that can go wrong will normally go wrong in the worst possible way.
Malfaedor
Kabam Server 1 - US West
Guild: MntyPython
General Zod
S5 - Roaring Wetlands
Guild: Saga
Comment
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Originally posted by Rex_Typhoon View PostFair point KE7, but when I look at our rankings - no mages. I see 1 or 2 Knights, but not a single mage, ever. The rest are archers.
And yes, Archers > Mages > Knights > Archers... the rock/paper/scissors of Wartune (now if only we had Lizard/Spock).
On Kong S1, we have 400-500 participants. Top 2 or 3 are archers, mages sneak in a few spots and the rest are... more archers. Knights? Only way to crack top 10 is to 100% buff, lev 5 pot, scroll (and not cheat) and even then, rank 6th.
Something's wrong when multiple archers can buff 50% and outdamage knights at 100% buff.
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Originally posted by Rex_Typhoon View PostNot that I'd ever be in it but, all the other mage players could suddenly develop a life...
Originally posted by KnowingEyes7 View PostKnights? Only way to crack top 10 is to 100% buff, lev 5 pot, scroll (and not cheat) and even then, rank 6th.
Something's wrong when multiple archers can buff 50% and outdamage knights at 100% buff.
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Yeah - I think it comes down to rate of attack. I hate hate HATE the archers 3 attacks to my 2 (or at least it seems that way).Finagle's Law - Anything that can go wrong will normally go wrong in the worst possible way.
Malfaedor
Kabam Server 1 - US West
Guild: MntyPython
General Zod
S5 - Roaring Wetlands
Guild: Saga
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