Guild Altar Ideas....
K, first off the rewards are hardly worth it, especially when it costs more gold to replenish troops then the rewards are even worth, 2nd the number of times someone can battle the seditionist should be restricted so others can enjoy the points instead of the hogs who repeatedly killing them. Maybe start reducing points, or penalizing players who repeatedly kill it. How about put Altar in center of screen w/ 4 spawn points for enemies, that way everybody not completely covering spawn points, and have 1-2 seditionists spawn at each spawn point, but yet still limit # of times one can kill it. As far as rewards goes, the xp is alright, but the rewards should be increased, or changed to something more that benefits all participants. Also could take away the top 3 bonus rewards, and just reward everyone the same, after all ist is a Guild Altar, everyone should be equal as far as that goes, we all contribute, and support our own guilds growth, etc. Just some thoughts!
K, first off the rewards are hardly worth it, especially when it costs more gold to replenish troops then the rewards are even worth, 2nd the number of times someone can battle the seditionist should be restricted so others can enjoy the points instead of the hogs who repeatedly killing them. Maybe start reducing points, or penalizing players who repeatedly kill it. How about put Altar in center of screen w/ 4 spawn points for enemies, that way everybody not completely covering spawn points, and have 1-2 seditionists spawn at each spawn point, but yet still limit # of times one can kill it. As far as rewards goes, the xp is alright, but the rewards should be increased, or changed to something more that benefits all participants. Also could take away the top 3 bonus rewards, and just reward everyone the same, after all ist is a Guild Altar, everyone should be equal as far as that goes, we all contribute, and support our own guilds growth, etc. Just some thoughts!
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