R2 totally destroyed the balance between classes at WB...now with DF working at wb archers are a killer machine. They was and before these thing but now get alot of gold with these skills... Mages have slow down wb but only 50% chance ...no much gold, but Knights are most weak class at wb...no good skill... R2 make back to dont work skills effect at wb.
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honestly...before having the speed reduction archer alr dominate the world boss by its fast-casting skill and high deter lvl (as archer no need to focus on EWD)
with speed reduction now really too OP...and very strange that ward tower can't DF now lol
I don't mind archer to DF in ward tower, but in WB really affect the reward balanceSERVER: Kong Server 4 Oceanic (others see us as Kong-S6)
IGN: Kimwong
CLASS: Knight
PLAYER TYPE: Light casher
BATTLE RATING: 300K - 420K range
Casual playing now, not gonna spend too much time
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Originally posted by kimwong View Posthonestly...before having the speed reduction archer alr dominate the world boss by its fast-casting skill and high deter lvl (as archer no need to focus on EWD)
with speed reduction now really too OP...and very strange that ward tower can't DF now lol
I don't mind archer to DF in ward tower, but in WB really affect the reward balance
i went from dealing 3m points to about 1.2mIGN/Server: Crusader Kabam 62
Class: Archer
Battle Rating: 275k (with herc br)
Guild: Black Lotus
Sylph: Hercules ★★ 46968
Originally posted by Wraithraiserbut yeah. Robo_Hobo for presidente
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Originally posted by Brutal_Hobo View Postyeah that ward tower screwed me over
i went from dealing 3m points to about 1.2m
I would love to see a print screen of your char, you are everywhere on this forum with your OP char you little ZebQ.Player: sunshinε
Server: US West - S354 Crystal Well
Guild: LostSouls
Class: Knight
Level: 80
Battle Rating: 498k
Not antisocial, just anti-stupidity.
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lol idk i dont see many archers stick around for endgame ... let them have their cookie...they kinda need better astrals then us knights to compete
mages on the other hand should cause the wb to speed up with thunderer heheheLast edited by ISuk?; 04-20-2014, 12:11 PM.s410
MysterA uhhh 1.3 mil br
Slyph orange Hecate 136k br
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When Advanced Class Skills come out, all these people complaining about how underpowered Knights are will be doing a complete 180. They're going to get a BETTER slow than Archer's have (Added to Shadow Thrasher, a 1s CD Power that does 195% Damage and Triggers a DR Talent), still have the best Single-Target Delphics and get the best AoE Debuff (Esoteric Bladestorm) in the game.
Some classes take steps back for a while here and there. Usually it's the Mage and Knight. But they often get something down the road to level things out again, and with the Knight's upcoming skills, put them fairly far ahead. Mage will get the short-end of the stick w/ Adv Class Skills. Yeah, they get a great AoE and some help with Rage Regain, but also lose the ability to use the Rage Rune, which for the Mage is a necessity, especially in PvE. Archers won't be getting anything with a huge "wow" factor, but they get a flat 10% Damage increase (after calculation) to all their powers - which IMO, is pretty awesome - as well as a new standard AoE, which they've been yearning for for quite some time.
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Originally posted by Zorich View PostWhen Advanced Class Skills come out, all these people complaining about how underpowered Knights are will be doing a complete 180. They're going to get a BETTER slow than Archer's have (Added to Shadow Thrasher, a 1s CD Power that does 195% Damage and Triggers a DR Talent), still have the best Single-Target Delphics and get the best AoE Debuff (Esoteric Bladestorm) in the game.
Some classes take steps back for a while here and there. Usually it's the Mage and Knight. But they often get something down the road to level things out again, and with the Knight's upcoming skills, put them fairly far ahead. Mage will get the short-end of the stick w/ Adv Class Skills. Yeah, they get a great AoE and some help with Rage Regain, but also lose the ability to use the Rage Rune, which for the Mage is a necessity, especially in PvE. Archers won't be getting anything with a huge "wow" factor, but they get a flat 10% Damage increase (after calculation) to all their powers - which IMO, is pretty awesome - as well as a new standard AoE, which they've been yearning for for quite some time.Blizzarea
S147
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