Originally posted by Agni_84
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[QUOTE=Optimized the effect of the Holy Seal skill: Holy Seal can only stun an enemy once during its first hit in battle, later effects during the same battle will only cause damage.[/QUOTE]
So I have a question. Does this mean 1 person can get stunned only once per match? The reason I ask is, if in arena player 1 stuns you for 3 rounds, then can player 2 still stun you for another 3 rounds? And Player 3? Same in Guild Battle with 4 opponents?
Or does this mean 1 player can only get stunned for 3 rounds max per battle regardless of the number of people using stun against them.
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Originally posted by dεaRT View Posthttp://forum.r2games.com/showthread....ylph-Evolution
What the hell is wrong with you R2 ? You`ve made me level to 70 just to evolve Gaia and now requirements are for level 60 ? Are you ever doing something good ? ♥♥♥♥ brain monkeys
Ah dεaRT, maddening, isn't it? Wish we had a crystal ball.Last edited by MemoryLane; 07-04-2014, 01:11 PM.
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wow that mean's people in the 40s category in Arena and BG are going to get a more fair game. Stun once per round wow, so epic and broken
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You can lower till the level to 1, but, what will happen with the purple quality?. The most of players need more than 900 Mahras to get that. And, not saying that Mahras are get in that ridiculous events, or, that little chest, or cra.p like that. That happens when they think with the wallet and not with the head. Epic Fail.
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yayayayv awsome thing is coming infuture then for now its cool so no one can stuin me seconf time yayayayayya
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Originally posted by dεaRT View Posthttp://forum.r2games.com/showthread....ylph-Evolution
What the hell is wrong with you R2 ? You`ve made me level to 70 just to evolve Gaia and now requirements are for level 60 ? Are you ever doing something good ? ♥♥♥♥ brain monkeysLast edited by MemoryLane; 07-04-2014, 01:10 PM.
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Originally posted by superace11 View Post[*]Optimized the effect of the Holy Seal skill: Holy Seal can only stun an enemy once during its first hit in battle, later effects during the same battle will only cause damage) This will favor those whales that only know how to lvl up and cash.....just like zebq....
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in any case I never ever needed 2 times to stun someone....especially when sylphs came in game
always stuned when they about to near 50% boost dmg or when sylph so no big deal in nerfing hs battles are to short anyway because of sylphs huge dmg
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Originally posted by Wraithraiser View PostYou'll still get stunned 3x turns, just not 6x or 9x turns anymore (those were the days...)
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Originally posted by Linkoneusc View Postthis is a good prop... HS has been a pain in the bump. BR and Play Skills does not matter when another weaker player can stun you for 3 rounds, would not be a problem if the braket would only include plyers of same lvl, in which case everyone will be able to reach lvl HS lvl cap.
Do not worry about it, they will relize more things to make peeps spend, there is not point charging you for somthing you alredy have.
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Some low level heavy casher requested for those.. So, don't bother asking "why".. Haha
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