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All Sieges are Doubled!!!!

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  • All Sieges are Doubled!!!!

    Why are we being hit by sieges that have 1000 npcs per city; 500 is the usual and that is bad enough? This is going to cause a lot of damage and cost players in troops and resources as it is not the norm (well, as normal as this game ever gets anyways). These surprise double sieges need to stop! They are interfering with our game play as it takes over 4 hours to fight these and that is IF we know they are coming. There are too many sieges - twice a day for sometimes multiple cities - it is too invasive and it is BORING! The regular sieges take over 2 hours to fight - these doubles take much longer. That leaves no time to actually play the game - players are too busy fighting sieges all the time and it is boring, expensive in troops and resources and gradually players just move on to more fun, engaging games that do not constantly try to ruin all of their progress with random sieges like today and other inexplicable "adjustments".

    S24 Roland Town - Merlin, etc

  • #2
    I believe this issue was reported before, so it might be time for screenshots or videos that show the hardship this is causing for your server.
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    • #3
      Get this fixed now....... its not right

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      • #4
        11 hours to finish (2) N.P C attacks a day is insane.

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        • #5
          Please see my previous reply, thank you.
          New R2 Community Discord Server: https://discord.gg/VFMzFDqKq5

          Received a random forum error? Refresh the page first, sometimes the error message is the error.

          Some inboxes are broken, including mine. Please don't send me private messages at this time.

          Rules of the Forum are found here.

          R2Games Ticket System for browser games: https://www.r2games.com/support

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          • #6
            some other N.P. C, attacks were not doubled with guilds that have larger areas

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            • #7
              some guilds are done in 10 minutes while others spend hours

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