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Introducing Caves for additional merit.

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  • Introducing Caves for additional merit.

    One re-occurring aspect of the game is that players will inevitably struggle to obtain merit. Once all neutrals have been taken the game becomes spoiled with players almost fighting each other in order to obtain required merit. I think the game should do away with wild monsters and introduce caves instead. An area where players can not only obtain the same rewards as monsters but also create an avenue for additional merit. If sufficient merit could be obtained through this aspect then the need to constantly attack other nations would diminish. I think the game would definitely be improved by having this additional merit outlet. Every game I have played inevitably ends up with this game spoiler.
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