We are currently trying very hard to resolve the lag issues. The mentioned optimizations will be updated with patch 5.1. We'll make another announcement if there is any change.
I. Hide Players
In October we expect to change the default setting to cause all players in Cloud City and the World BOSS to appear invisible. You may still switch player visibility on, but this should help reduce the lag.
II. Battle Optimizations
1. Players can now choose to hide certain things during battles.
2. The client will check player's computer properties. When computer performance is poor (frames, CPU utilization, memory footprint), the system will automatically hide less important things during battles.
3. Players may set what they want to hide during battles.
4. The settings for hiding things will be kept for the next battle.
5. Hiding Rules:
1) Your own character and Eudaemon cannot be hidden.
2) Other players' characters, Eudaemons and skill effects may be hidden.
3) Other players' character names, HP bars and damage display cannot be hidden.
4) PVE Battles: Monster-related resources will be kept.
5) PVP Battles: Other players' characters, Eudaemons and skill effects may be hidden while their character name, HP bar and damage display will be kept.
Note: "other players" refer to party members as well as opponents
III. Dungeon & Battle Loading Optimizations
Changed the sequence for reading and loading resources.
Thank you for your continued support to Wartune! We at R2 will continue to do our best to bring you a better gaming experience!
I. Hide Players
In October we expect to change the default setting to cause all players in Cloud City and the World BOSS to appear invisible. You may still switch player visibility on, but this should help reduce the lag.
II. Battle Optimizations
1. Players can now choose to hide certain things during battles.
2. The client will check player's computer properties. When computer performance is poor (frames, CPU utilization, memory footprint), the system will automatically hide less important things during battles.
3. Players may set what they want to hide during battles.
4. The settings for hiding things will be kept for the next battle.
5. Hiding Rules:
1) Your own character and Eudaemon cannot be hidden.
2) Other players' characters, Eudaemons and skill effects may be hidden.
3) Other players' character names, HP bars and damage display cannot be hidden.
4) PVE Battles: Monster-related resources will be kept.
5) PVP Battles: Other players' characters, Eudaemons and skill effects may be hidden while their character name, HP bar and damage display will be kept.
Note: "other players" refer to party members as well as opponents
III. Dungeon & Battle Loading Optimizations
Changed the sequence for reading and loading resources.
Thank you for your continued support to Wartune! We at R2 will continue to do our best to bring you a better gaming experience!
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