when theres server merge prices go up way up last merge we had everything was 2 to 3 x more than it was on our server and in world chat they are already talking about raising the prices and some already has. yesterday pc was 1.5 today its 3
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Multiple CS Server Merges Scheduled for Wednesday, November 14th @ 1:00 AM EST
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[QUOTE=esmoke;281775]is it time to go back to s53? been out for almost 2 weeks and now it is merging on old server? Really. I'm currently enjoying my xtal crash at s58.
Half Excited and Half confused about the merging.
Daddy Rohbean and Mommy LittleSisa will love the merge. HAHA.
weeeeew i'm not ur daddy, lolServer - S53 Exelow Hollows
Char - Rohbean
Class - Knight balance (called it Bear Knight)
Level - Eido 120++
Rank - Squire XD
Guild - VATICAN XVI
Pet - Firelord Gen1 ..... Demon King Gen 3
Mount - Gryphon
Sperion - Supr Immortal Def Max lvl Gem lvl 5 -_-lll
Beast Soul - Tiger
Silent Player FTW
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This merge is horrid in terms of lag. So i was saying on world chat, my machine is fine to play games that require massive resources but since last night i can t rlly play CS? Note i'm not complaining that our already merged servers (37, 41, 49) were merged with way older servers which throws off our efforts and market BUT about the lag. The ping spikes towards 1k now, i can hardly move outside starglade...
Now I get what's happening but u might wanna rethink ur sales strategies guys.
1. r2g hoping that people will keep rerolling on newer servers so they keep merging older servers and opening new ones. Basic psychology, maybe u'd get few to make that move but the majority will stick to their old servers. Someone that cashed like 3k $ on a server that s being merged (and laggy) will rather quit than start over. Maybe as a novelty but i doubt they'd cash that big again on a new server. CS is addictive in the way of social interaction more than gameplay u know. U get attached / used to the ppl u play with , ur guild , ur friends. Very few ppl moved from our server when it got merged and the move was due to wanting to try pvp servers.Few quit. The majority stayed. So r2 might wanna rethink this strategy. It's a limit of how much u can lag b4 getting sick of it. For me sengolia was already laggy enough, i'm afraid to try today.
2. When u merge u should consider that way more ppl will compete for the same things. World bosses spawn times must be reduced. We've already had issues with rb quest bosses like IQ, amarog etc. Dungeons like trove or sengolia NEED to have more channels, trove simply doesn t have room for so many ppl, even if u kill each other like mad. U want us to be competitive i guess but not log off the second we get in sengolia.
All in all things are done now, i don't imagine u'd undo them but at least increase the bandwidth and tend to the things i pointed out cause as it is it's totally unplayable.
My suggestions are an abstract of the convos that were going on on wc after merge so it's not a personal opinion.
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Originally posted by Kayshah View PostThis merge is horrid in terms of lag. So i was saying on world chat, my machine is fine to play games that require massive resources but since last night i can t rlly play CS? Note i'm not complaining that our already merged servers (37, 41, 49) were merged with way older servers which throws off our efforts and market BUT about the lag. The ping spikes towards 1k now, i can hardly move outside starglade...
Now I get what's happening but u might wanna rethink ur sales strategies guys.
1. r2g hoping that people will keep rerolling on newer servers so they keep merging older servers and opening new ones. Basic psychology, maybe u'd get few to make that move but the majority will stick to their old servers. Someone that cashed like 3k $ on a server that s being merged (and laggy) will rather quit than start over. Maybe as a novelty but i doubt they'd cash that big again on a new server. CS is addictive in the way of social interaction more than gameplay u know. U get attached / used to the ppl u play with , ur guild , ur friends. Very few ppl moved from our server when it got merged and the move was due to wanting to try pvp servers.Few quit. The majority stayed. So r2 might wanna rethink this strategy. It's a limit of how much u can lag b4 getting sick of it. For me sengolia was already laggy enough, i'm afraid to try today.
2. When u merge u should consider that way more ppl will compete for the same things. World bosses spawn times must be reduced. We've already had issues with rb quest bosses like IQ, amarog etc. Dungeons like trove or sengolia NEED to have more channels, trove simply doesn t have room for so many ppl, even if u kill each other like mad. U want us to be competitive i guess but not log off the second we get in sengolia.
All in all things are done now, i don't imagine u'd undo them but at least increase the bandwidth and tend to the things i pointed out cause as it is it's totally unplayable.
My suggestions are an abstract of the convos that were going on on wc after merge so it's not a personal opinion.
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i hope that (S47)Sullen Dunes would merged again, cause can't be with S34, S38, S43, S51, and S46 anymore, i hate some of them.. >.<
IGN: (S47)okkiN
Class: Priest(Hybrid)
Server: (S47) Sullen DunesLast edited by dizonnikko03; 11-13-2012, 10:56 PM.
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