Originally posted by Sagittarius001
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[Patch Notes] 06/04 Server Update
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Originally posted by max31 View Postit doesnt really matter what version if came from, Crystal Legacy, Saga of Heroes.... the others. They all get their coding from the same place. Meaning the BM staff is suppose to have its own skill, just like all the other class's do.
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Originally posted by abducator View Postyo rev does the deathknight have level one skills? and does it morph?
Originally posted by R2349858 View PostIs this a screenshot from this version of the game? O.oLast edited by Reverie; 06-04-2015, 02:31 PM.
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Originally posted by Reverie View PostIf you examined the screenshot for a second, you'd realize that it is not from our version of Crystal Saga. There's plenty of differences between our character displays and the one shown in the screenshot (I.E. our 'Class' to their 'Job', PATK:Strike, MATK:Spell, etcetera)
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Originally posted by Reverie View PostThe only issue brought to our attention was for the Knights' Immortal IX and X, as reported here: http://forum.r2games.com/showthread....Sword-IX-and-X. If other classes are noticing an inconsistency with frag stats, do post screenshots depicting so so the team can adjust them.
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Originally posted by R2349858 View PostAs they always say, just because it's in other versions doesn't mean it will be in this one too, but I agree BMs should have their weapon skill like other classes.
Could ask for negotiation lolol
The skill looks good for them, just needs a slight change to the name of the skill and if needed; the skill itself..Server: (S73)Green Plains
IGN: (S73)Aura
Level: 180 eido
Class: Rogue
Guild: 憎悪 (Hatred)
"You can read, but knowledge is only information.
Wisdom is translating that knowledge to application."
K - Rino
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Originally posted by R2349858 View PostAs they always say, just because it's in other versions doesn't mean it will be in this one too, but I agree BMs should have their weapon skill like other classes.
Developers said BM Frags aren't supposed to have skills unique to Beastmasters
Apparently the devs are trying to tell us that BMs aren't meant to have a unique skill when they already do in other versions of the game. While they are different versions yes, they all get their code from the same place, so if another version has it then all other versions could potentially get it. That is no guarantee if we will get it, or when we will get it, just that there is the possibility there.
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