We were very pleased to release our newest battleground, the Avernal Realm last week. We have heard some positive feedback and some complaints about the new activity, however we would like to ask the R2 community to improve the battleground as a whole. Currently, AFK mode is enabled within the Avernal Realm, however various players have suggested for it to be removed within the battleground. What do you have to say? Would you like for AFK mode to be enabled or disabled in the Avernal Realm? This poll will be held for the following week and if the response is great enough, AFK mode may or may not be removed from the battleground. Also, do not be afraid to respond to this thread if you have any suggestions or ideas on how to improve this newly released battleground.
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[Poll] Avernal Realm - AFK Mode Enabled or Disabled?
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I like to see it stay enabled.
For the moment it is simply too much lag even with hide players/effects to manually control skills/pots/petpots/stones. If the lag had some way of being a LOT lesser (perhaps for this Arena an 'hide everything' so it would hide curses, meteor strikes, balrog, etc) then perhaps disable afk. But as of now, I prefer it the way it is.Crystal Saga:
IGN: speeds
Server: Windshear Peaks
Lv 120 [Eidolon] Nature Ranger - Emperor
Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outsideOfficially the #1 Nature Ranger of Windshear Peaks & six merged servers
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IGN: Speeds16
Server: Temple of Ibalize
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Originally posted by speeds16 View PostI like to see it stay enabled.
For the moment it is simply too much lag even with hide players/effects to manually control skills/pots/petpots/stones. If the lag had some way of being a LOT lesser (perhaps for this Arena an 'hide everything' so it would hide curses, meteor strikes, balrog, etc) then perhaps disable afk. But as of now, I prefer it the way it is.
I agree, for now there is just too much lag and with AFK enabled, it kind'a helps us deal with it and do continuous damage and not die over and over again at the same time.
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Originally posted by Elexana View PostI agree, for now there is just too much lag and with AFK enabled, it kind'a helps us deal with it and do continuous damage and not die over and over again at the same time.
I'd like to see it disabled.New R2 Community Discord Server: https://discord.gg/VFMzFDqKq5
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Originally posted by MemoryLane View PostMaybe disabling afk mode would help with the lag since there won't be 20 people on the same platform auto spamming attacks. It would also make the arena less of a 'who has a better afk setup' and more about skill in battle. Keeping yourself healed while fighting is part of skill. It would also make sure everyone is actually taking part in the actual fighting, instead of going to the boss, hitting afk, and walking away or doing something else for most of the event.
I'd like to see it disabled.
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Keep it enabled - not only is there way too much lag, making it hard to navigate even one from one platform to another sometimes, but given the small space and the number of players it's also sometimes hard to keep targetting the bosses (especially when players use tidal, dragon hook, etc. to move the boss around) if you rely on attacks which have to be directed.IGN: Sigrun
Server: Windshear Peaks
[Eidolon]lvl 120 Hybrid Mage
[Eidolon]lvl 120 Hybrid Priest alt: Saeunn
Proud owner of an [Eidolon]lvl 120 husband, parallel parked outside
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Sigrun
Mage lvl 38
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