Originally posted by PoisonStarglade
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[Announcement] Emergency Server Maintenance @ 3 AM EDT 08/07/2012
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Originally posted by PoisonStarglade View PostNo, they do not delete the code, most of it is still there.. for a start i can link items from events that happened last year.. i can link items that dont even exist in game yet...If I post something really weird that makes no sense whatsoever it means I'm not mentally there at the time I post it (probably sleep deprived)
Character: (S31)Kiesha
Server: Tree of Life
Plane: Eidolon
Class: Hybrid Priest
Guild: Harmless
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Originally posted by xDemise View PostYeah, that would be the biggest problem, the time to find their "useless code" and delete it... it could take hours or weeks and it could possibly lead to R2 forgetting our events in Weekly Maintenance looking for itName: (S51)Aliceianna
Server: Cimmerian Woodlands
Class: Ranger Hybrid
Plane: Eidolon
Pet: Burning Angel (Gen 3), Demon King, and way more than i care to go into on here
Level: 143+
Honor Rank:Emperor
Mount: Killin
Guild: (S34)Rebels (General)
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lol :P but yea... there is ALOT of coding there still from the original owners of the game they bought a licence from to host this game. Most of it is stuff waiting to be implemented, well.. changed and implemented.It is better to be hated for who you are than to be loved for whom you are not.
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Originally posted by XxTaLoNxX View PostThis is probably going to go un-noticed by the R2 team, but from what I've been learning from my game programming classes that pertains specifically to the case of lag in online games is an abundance of useless code. To which I have noticed that your game has an abundance. So if you want to reduce lag, reduce the code.
1) The restriction of entering dungeons and events like Training where you are ABLE to mount, but can't enter while mounted. Not only is this annoying but it's useless code and adds to lag.
2) Preventative restrictions on names, guild names, and custom guild titles and ranks. By this I mean restricting punctuation and spaces. The problem here is that the preventative measures require more coding and system allocations than what they are preventing.
I agree with this 100% i dont know alot about codeing but i know that using things that are not needed one get lost in the codeing and two we really dont need.... i would love to not have to worry about getting off mount if we cant have mount or pet it should just auto put them away. but places we can have them why do we have to get off or put away its so uncalled for and codeing we dont need. but i agree with xxtalonxx 100%
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yep, and I have also been to the original version for a scout.. oh god it's scary in there (monster stats 400k+ and that is a rogue)If I post something really weird that makes no sense whatsoever it means I'm not mentally there at the time I post it (probably sleep deprived)
Character: (S31)Kiesha
Server: Tree of Life
Plane: Eidolon
Class: Hybrid Priest
Guild: Harmless
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Originally posted by happyqatar View PostI wish they can make extra class for some hero like mage- dark mage or necromancer or lik in knight whte knight paladin somethhing like you can upgrade for another class once reaching schion.. i hope they can make more classCrystal Saga..............................League of Angels
.....KidBuu........................................xAbandoned
.....The Wilterlands (S4)....................Ridge o' Fire (S100)
.....Rogue.........................................Mage
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Originally posted by PoisonStarglade View Postlol :P but yea... there is ALOT of coding there still from the original owners of the game they bought a licence from to host this game. Most of it is stuff waiting to be implemented, well.. changed and implemented.Name: (S51)Aliceianna
Server: Cimmerian Woodlands
Class: Ranger Hybrid
Plane: Eidolon
Pet: Burning Angel (Gen 3), Demon King, and way more than i care to go into on here
Level: 143+
Honor Rank:Emperor
Mount: Killin
Guild: (S34)Rebels (General)
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Originally posted by R22596188 View Postthey need to get a team of ocd programers working on reading and testing the coad on a privet network that the gm's and other r2 emplyees and volontees can test out the changes on to see if it improves that would take some of the issues out of servers being down and i for one would be willing to put up with lag and log in issues wile they work on that as long as i knew that it was being worked on and tested so they could implament the changes on a regulerly schedualed maintinance
Edit: Packets are packets of information sent to and from server to and from your PCIt is better to be hated for who you are than to be loved for whom you are not.
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I don't hink R2 actually code the game anyway. They have it under licence from a games developer in China. As far as code redundancy is concerned, it is only considered and implemented if it is cost efficient. In most cases it's not worth the time and effort. There is a high probabilty that the problems we have been seeing are not even related to the game code.
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Currently going through the last round of testing. So long as everything pans out okay, you all should see some green lights soon.This Forum Admin is no more. He has ceased to be. He's expired and gone on to other work. He's a stiff. If R2 hadn't ignored him he'd still be employed. Bereft of work he lives in peace. His forum duties are now history. He's off the twig, he's kicked the bucket, he's shuffled off these forums, run down the thread count, and joined the ex-R2Games Employees Club. This is an ex-Forum Admin.
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