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Please dont reply if you dont know what your talking about. Im talking about mechanics wise. Whitestats=stats that can be affected by %, greenstats are just bonus stats that are not affected by %.
this is what I am thinking too after hearing of this system. Does this add to multipliers(%) or just a normal adds like wings.
If we base on the system given, it is a green stat as what patk/matk colors are. But I'm, not sure myself..
Please dont reply if you dont know what your talking about. Im talking about mechanics wise. Whitestats=stats that can be affected by %, greenstats are just bonus stats that are not affected by %.
actually, its only wing green stats aren't affected by multiplier
regular equip green stats are affected by multipliers, they just don't get enchant bonuses and don't vary with quality
my hat for example gives 244 green heal stat but I lose like 800 heal when I unequip and im only using 5 pieces of the purg set so that int loss is not part of it
Sith, only + green stats are subject to modifiers, not just standard green stats on a item. Like if you put on a sword that has +40patk in green, it will only add +40patk, but if u upgrade it to +5, and gives (120pattack) that is subject to modifiers. Its the same with wings, since they are straight green stats, not gained by enchanting they dont get modifiers.
BTW to those who wondered if it's green/white stats. I think it's white.
When going from level 1 (6 attack) to level 2 (13 attack), a green stat would have increased me by 7. I gained more than that (and no I wasn't buffed/blessed) so I think it's white stats.
IGN:: (S34)Skyrazor
Server:: (S34)Void Encampment
Class:: Rogue
Plane:: Eidolon
LVL:: 150 (I hope I never have to do that again >_>")
Honor rank:: Emperor
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