Originally posted by Sidoh
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[Guide] Avernal Realm
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It's quite obvious actually, they've never been to floor 51+ in ladder, so they don't know what they're saying. It's not only knight that needed health orbs. I practically had to burn 4-5 health orbs per day as a mage just to get to floor 56. I just don't have enough health orbs, if I can get 20+ health orbs per day, i'll take it, but mana orbs can be discarded or removed from game forever, still not sure what's the use of mana orb at all. I don't think that there's a single class that need it for now, unless there's bunch of monsters that zero your mp in 1 hit.
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oh and i got highest dmg points just now and received "warrior's pack" that contains no useful things. but it's okay since it's free, just wanna know how to get the "Avernal pack"
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can u lessen the dmg from the boss to palyers? used about 6 orbs in 30 min >.< high dmg from the mob is not necessary in my point of view.
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My question is that lets say that someone gets Avernal pack II "Avernal Pack II (110 Points) - Randomly receive TWO items in the Avernal Pack." so could there be a chance to receive for example Soul Shard x5 * 2 for from 1 Avernal pack II? Please reply so I know whether to save till pack IV or just get the I, thanks.
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Knights are the ones that tank 80% of the time when it comes to ladder/dungeons/other things.Originally posted by R2288716 View PostFirst off, if your eating HP orbs like candy, you must be a rather weak player and be constantly getting killed. They work nice when making big scores and what not, but shouldn't be used constantly as a crutch. Maybe a rouge or a weak defense class would need then, but acording to your sig, your a knight so you shouldn't need them so badly.
Second, survival should not be considered a means to get items since the event was "never ever" finished and is still an incomplete event.
Third, there needs to be more then one way, if at least 5 different methods to get gmuts in this game, not event based. There needs to be better methods since the cries for more gmuts is constantly going unheard.
The fact that they eat Health Orbs like "candy" is because they are needed in order to tank longer (obviously).
This way, it prevents the DPS and Support players to not die.
Having a GMUT every 2-4 weeks is actually quiet stupid and silly.
If the players actually cared so much about their GMUT Event, they would have noticed there's a pattern to the Event.
About every 1 1/2 - 2 months - the GMUT event pops back in.
This is to give players a chance to gather up as much platinum as they can in order to upgrade their Mounts.
Why have a GMUT Event every 2-4 weeks when that's not even enough time to get money for even one upgrade - unless you're a Mall Item Seller?
These are all simple reasons that need to be considered by the players.
Some people who always say "GMUT EVENT PLSSSSS" don't even have 1 platinum - so why have it?
I don't think people understand how much platinum is even needed for 1 upgrade. What makes you think they'll even get it?
Survival is a very great component to get GMUTs and actually very easy to do once you get the hang of it.
Survival just requires experience - and I know some players that don't even do Survival anymore.
Once you know the simple logistics behind Survival, then getting a Guru Medal once a day is NOT a problem.
Having so many methods in order to obtain GMUTs is also silly. Having Survival and the Exchange from General Krahn is darn well enough - and then releasing the GMUT Event once every 1 1/2 - 2 months as I've stated above.
And their cries are constantly going unheard? Are you blind or are you just ignorant?
Every suggestion is always noted - and then we, the Moderators have a little "meeting" in order to see which suggestions are actually good and not.
All you players think about are the benefits it gives - and never the negative aspects of what they give.
Ponder this for a moment before replying.
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apparently you've never been to higher level ladder floors my friend. i am a decent knight, nothing special. still working on core soul nodes, still working on better eqs and full sets of flawless gems. i use no orbs in any of the dungeons i run up to psycho NM and only when i lag do i need them on exelorn. i don't have too much of an issue in pk...but health orbs in general for ladder i will eat 6+ in any given day....so yes i gladly accept more orbs. tanks without orbs in ladder is a useless tank. once they die its usually over on floors where their tanking is crucial to passing on to the next floor when the healer can't pack enough juice in their heals. go troll someone else please.Originally posted by R2288716 View PostFirst off, if your eating HP orbs like candy, you must be a rather weak player and be constantly getting killed. They work nice when making big scores and what not, but shouldn't be used constantly as a crutch. Maybe a rouge or a weak defense class would need then, but acording to your sig, your a knight so you shouldn't need them so badly.
Second, survival should not be considered a means to get items since the event was "never ever" finished and is still an incomplete event.
Third, there needs to be more then one way, if at least 5 different methods to get gmuts in this game, not event based. There needs to be better methods since the cries for more gmuts is constantly going unheard.Last edited by Sidoh; 06-21-2012, 03:20 PM.
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I dont know about the others but after trying it out i have to say that 30 minutes of that is a LOT....you just need to use afk mode and wait 30 minutes it kinda is a wate for it to last 30 minutes... and for the orbs....i agree with post #43
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First off, if your eating HP orbs like candy, you must be a rather weak player and be constantly getting killed. They work nice when making big scores and what not, but shouldn't be used constantly as a crutch. Maybe a rouge or a weak defense class would need then, but acording to your sig, your a knight so you shouldn't need them so badly.Originally posted by Sidoh View Postjust because the orbs don't benefit you...doesn't mean they don't benefit others. i'm always in need of orbs once in a while and i hate spending coupons on them. mana orbs are useless...but the hp ones are welcomed with open arms. i feel the event rewards are just fine. you forget gmut can be earned in survival...so we don't really need another daily event to get them. just wait for the gmut exchange.
Second, survival should not be considered a means to get items since the event was "never ever" finished and is still an incomplete event.
Third, there needs to be more then one way, if at least 5 different methods to get gmuts in this game, not event based. There needs to be better methods since the cries for more gmuts is constantly going unheard.
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Guest repliedSome players have reported to us that when Avernal Realm is already full, the attempt is still used up for those who tried to enter. Also, some are having problems in registering their points. We have already taken note of the issue and will be looked upon immediately.
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Why couldnt I register my points? I had 25 points and I headed to the NPC to register, but he kept saying "You have not met the requirement".
We killed all mobs, btw.
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Nice new event. A very good example that all new competitive events needn't be centered around PVP.
As some previously mentioned, I believe it could eventually use some tinkering. I'm sure more ideas will be noted, once the first few successful events have been completed.
Since neither were mentioned in the announcement, my only questions are:
* What type of experience is gained from these mobs, if any?
* Are there also possible drops from these mobs as well?
Since it is open to 50 players per instance, but only 30 will gain the new Avernal points for each instance, at least the possibility for some random drops and experience would still make the event worth it to all.Last edited by mnsewerrat; 06-21-2012, 12:10 PM.
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SWEET GUYS I LOVE THIS now, is this a permanent edition to the game, or just an event?
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Originally posted by Cle0patra View Postanother priest friendly event/battlefield ..... notjust saying but those should last longer without death meaning less death in total meaning more time to do damage.... so in a way it balances it out since when you die you lose 10 secs of any damage dealing...Originally posted by Peroxide View Postnice to see healers and tanks with low dps have been taken into consideration again...morons
On an other note....why WHY did you have to put orbs in there......i already have like 18 HP orbs wasting space in my bag.... and mana orbs well......they just get wasted for nothing since without them i still dont use mana pots (though i know some people do use them) we get a lot already from "A Day in Vidalia" we didnt need a new way of getting those... And knowing my luck i'll keep getting orbs and afk cards........
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