Alright, this is getting kind of annoying and i'm sure many people had noticed about the insane damage coming off from the perfect frags effect in avernal which reduces enemy current hp. Since this effects activates on avernal bosses and even added to the damage, it seems pointless of this event isn't it? People without perfect frags has completely no chance to even get near the damage of a person who has it. Adding on to it, how much attack you has wouldn't even affect the outcomes of avernal since someone who has much lower attack than you can beat you as long as their frag's effect activates more often.
Announcement
Collapse
No announcement yet.
Perfect Frag effect in avernal
Collapse
X
-
Originally posted by Devilord View Postthe added to damage part is a bug obviously, because it's the same like blood breaking kill sperion gem combos, something like this happened before but it got fixed.
The only new problem will be all the bosses will die way too quickly, so I'd suggest to make the boss impossible to die. you can hit it, you can round up the numbers, but he can not die. Give him some insane regain HP like 10% hp p/second. noway the proc-chance will destroy the bane in under a minute with that and everyone can actually start dealing damage again, instead of "the crowdest platform with perfect frag's loses" to the one guy tanking and hitting a bane that will never die.Crystal Saga:
IGN: speeds
Server: Windshear Peaks
Lv 120 [Eidolon] Nature Ranger - Emperor
Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outsideOfficially the #1 Nature Ranger of Windshear Peaks & six merged servers
Wartune (semi-inactive):
IGN: Speeds16
Server: Temple of Ibalize
Lv45 Archer - Guild Luminaire
Comment
-
Still, It's quite irritating since someone just has to come in last minute to rack up 8 million points of damage and beat the people who have been trying since the beginning of the event. As overpowered as it is, no one's going to be able to compete with people with perfect frags in the newer servers because their own weapons still take time to upgrade. I, of course, am upgrading at a snail pace, but that's alright.
I think the best solution isn't to make Bane unable to be killed, but to make it immune to the blood drain or have some kind of reduction to it so it doesn't die immediately and make the damage gained from blood drain not count like a fire lord's burn.
Same thing needs to be done on Sengolia crystals. Anyone with a perfect augur can take it out in less than five minutes from full.Server: [S60]Extingent Bluff
IGN: Silverblitz
Guild: Apocalypse
Class: Shadow Rogue/Combat Passive Hybrid
Lv: 123 Eidolon
Honor: Emperor
Pets: Burning Angel Gen 2 (Gideon), Demon King (Battousai), Golden Teddy (RageBaka)
Comment
-
Do the math people
Oh wait it is easy to complain that do math
The players with those frags had to spend a significant amount to get them.
The enchanting to +11 upwards isn't easy as well.
The high damage coming of these weapons is as a result of the 4 passives combined with passives from wings and soul.
If R2 is going to nerf this, then can they disable Holy Priest buffs, for non Holy Priest toons in Avernal as well.
And don't give us that Priest are support character non-sense. Avernal is a free for all pve event. It is unfair for toons to benefit from others skills.
Comment
-
Nerfing it debatable. I still say make the monsters and Seng crystal immune to HP drain. Because jerks will attempt to end it early for the heck of it.Server: [S60]Extingent Bluff
IGN: Silverblitz
Guild: Apocalypse
Class: Shadow Rogue/Combat Passive Hybrid
Lv: 123 Eidolon
Honor: Emperor
Pets: Burning Angel Gen 2 (Gideon), Demon King (Battousai), Golden Teddy (RageBaka)
Comment
-
Originally posted by drona View PostDo the math people
Oh wait it is easy to complain that do math
The players with those frags had to spend a significant amount to get them.
The enchanting to +11 upwards isn't easy as well.
The high damage coming of these weapons is as a result of the 4 passives combined with passives from wings and soul.
If R2 is going to nerf this, then can they disable Holy Priest buffs, for non Holy Priest toons in Avernal as well.
And don't give us that Priest are support character non-sense. Avernal is a free for all pve event. It is unfair for toons to benefit from others skills.
Bloodbreaking was fixed so it wouldn't count as damage done, the same will be done about Perfect frag I'm sure of. This isn't abount nerfing, this is about fixing bugs.
PS: you don't need the passives of Wings and upgrades in soul to win when you have Perfect frag at the moment. A lv80+ rogue with perfect frag can beat anyone despite their soul or wings lacking severly.Crystal Saga:
IGN: speeds
Server: Windshear Peaks
Lv 120 [Eidolon] Nature Ranger - Emperor
Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outsideOfficially the #1 Nature Ranger of Windshear Peaks & six merged servers
Wartune (semi-inactive):
IGN: Speeds16
Server: Temple of Ibalize
Lv45 Archer - Guild Luminaire
Comment
-
Of course they deal a lot of dmg with perfect frag.perfect frags has a chance to consume a % of the enemy
Avernal bosses have millions of hp. I noticed it w/ my friends when my friend tanked to the boss.and 3 of
us where rogues. all of us where in the score board we dealt like 5000k-20000k dmg(note:1k=1000dmg
1000k=1000000 dmg) and we didn't even consume 15% of the boss hp.so the perfect frag dealing a %
of the boss hp is pretty much like dealing 10000000of the boss which is the reason why players with
perfect frag deal tons and tons of dmg.IGN:Killua213
Server: (S13)Blackrock Gorge
Class:Rogue
Plane:Mortal
LvL:50+
Guild: (S26)FreeDom
Pet:Bone Dragon,Baby Demon
Comment
-
Originally posted by Silverblitzkrieg View PostSame thing needs to be done on Sengolia crystals. Anyone with a perfect augur can take it out in less than five minutes from full.
What is currently happening in Avernal is still nothing compared to the mess they have created during sengolia. Hell, i can't even farm silver badge enough when other people can easily take down crystal tower in mere 5 second.
*Ahem* Back to topic. Even if i possess perfect fragarach myself and having huge damage, that's still no good when the boss in avernal die too fast, thus making the long wait way more boring.
And then there's still another hurdle : ROGUE. Yep, Rogue. Their insane attack speed making their blood drain skill triggered way more easily than any other class. As a pure Holy Priest with mediocre attack speed, there's no way i can compete with them at all. And you people can clearly see that Rogues with perfect frag are pretty much always owning Avernal. Current Avernal feels more like lottery than anything else due to implementation of stupid skills that create many stupid imbalance――罨――
阿謨伽尾盧左曩 摩訶æ¯æºå›‰æ‘©æŠ³ 鉢ç´æ‘©ã€€äººåš©æ”žã€€é‰¢å›‰éŸˆå“†é‡Žå½
地・水・ç«ãƒ»é¢¨ãƒ»ç©ºã«å在ã™ã‚‹é‡‘剛 界尊よ
今ãžéãå…‰ã«æ»…相ã—奉るï¼
天地玄妙神辺変通力離――
å曼è¼ç¾…ァ――無é‡å¤§æ•°ã‚¥ï¼
Comment
Comment