I'd like to compile the list of glitched/bugged/typo skills for each class and would like the cooperation of all community members.
I will also continue to update the list based on comments/posts found when a skill is found to have a problem or resolved issue.
If possible, provide a link to a past bug report with the description.
My hope is that by compiling all the known skill issues, we can show how badly we are in need of a skill fix and can also be used as a reference for others.
Priest:
Basic spirit infusion doing more damage than improved spirit infusion has been resolved.
Basic blood beam does more damage than improved/master.
http://forum.r2games.com/showthread....es-not-compute
Blood pool description(?) error or double damage is not applied to mobs and players, effect only reduces reduction to 0.
http://forum.r2games.com/showthread....ol-Typo-or-bug
Magic Blast currently debuffing caster and allies from frag/sperion/soul passives, radius too small
http://forum.r2games.com/showthread....0-skill-BUGGED
Death Cometh still not giving reduction or description is incorrect
http://forum.r2games.com/showthread....t=death+cometh
Curses do not do crit dmg (or rather crit = regular damage) while balrog's hell can
http://forum.r2games.com/showthread....=priest+skills
Demon's grasp is a channel skill that IS affected by cast time, meaning less stun time. This skill SHOULD NOT be affected by cast time in order to maximize stun time and effectiveness.
Rangers:
Tidal Rush time interval between buffs can be bypassed by switching sperion (may work with any equips)
http://forum.r2games.com/showthread....es-not-compute
Pierce arrow damage incorrect
http://forum.r2games.com/showthread....t=pierce+arrow
Knights:
Counter not working as described in description and Discipline ring radius is too small
http://forum.r2games.com/showthread....hlight=Counter
Counter only deals 70% increased damaged of your own defense and not the 200% damage it says on skill as well - (S2)Roidrage kong
Mages:
Passive atk skill thunderstorm can be spammed by switching equips
Blizzard and improved blizzard have slightly different descriptions, one uses "atk ratio", the other uses "increased atk". (S1)Drakador kong
Ice tree Frost does not give the bonus m.atk as description states - (S1)Drakador kong
Fission description is incorrect or glitched as the debuff only lasts for 1 second. (cant find the bug report on this anymore)
Rogues:
Purge skill CD can be bypassed by changing equips meaning instant purge
Queen's blade not working as intended, issues with "stacking"
http://forum.r2games.com/showthread....Lev140-passive
I'm only familiar with priest skills so I'm not too sure which other classes skills have been fixed or not.
Thank you for your support.
I will also continue to update the list based on comments/posts found when a skill is found to have a problem or resolved issue.
If possible, provide a link to a past bug report with the description.
My hope is that by compiling all the known skill issues, we can show how badly we are in need of a skill fix and can also be used as a reference for others.
Priest:
Basic spirit infusion doing more damage than improved spirit infusion has been resolved.
Basic blood beam does more damage than improved/master.
http://forum.r2games.com/showthread....es-not-compute
Blood pool description(?) error or double damage is not applied to mobs and players, effect only reduces reduction to 0.
http://forum.r2games.com/showthread....ol-Typo-or-bug
Magic Blast currently debuffing caster and allies from frag/sperion/soul passives, radius too small
http://forum.r2games.com/showthread....0-skill-BUGGED
Death Cometh still not giving reduction or description is incorrect
http://forum.r2games.com/showthread....t=death+cometh
Curses do not do crit dmg (or rather crit = regular damage) while balrog's hell can
http://forum.r2games.com/showthread....=priest+skills
Demon's grasp is a channel skill that IS affected by cast time, meaning less stun time. This skill SHOULD NOT be affected by cast time in order to maximize stun time and effectiveness.
Rangers:
Tidal Rush time interval between buffs can be bypassed by switching sperion (may work with any equips)
http://forum.r2games.com/showthread....es-not-compute
Pierce arrow damage incorrect
http://forum.r2games.com/showthread....t=pierce+arrow
Knights:
Counter not working as described in description and Discipline ring radius is too small
http://forum.r2games.com/showthread....hlight=Counter
Counter only deals 70% increased damaged of your own defense and not the 200% damage it says on skill as well - (S2)Roidrage kong
Mages:
Passive atk skill thunderstorm can be spammed by switching equips
Blizzard and improved blizzard have slightly different descriptions, one uses "atk ratio", the other uses "increased atk". (S1)Drakador kong
Ice tree Frost does not give the bonus m.atk as description states - (S1)Drakador kong
Fission description is incorrect or glitched as the debuff only lasts for 1 second. (cant find the bug report on this anymore)
Rogues:
Purge skill CD can be bypassed by changing equips meaning instant purge
Queen's blade not working as intended, issues with "stacking"
http://forum.r2games.com/showthread....Lev140-passive
I'm only familiar with priest skills so I'm not too sure which other classes skills have been fixed or not.
Thank you for your support.
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