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  • List of bugged skills

    I'd like to compile the list of glitched/bugged/typo skills for each class and would like the cooperation of all community members.
    I will also continue to update the list based on comments/posts found when a skill is found to have a problem or resolved issue.
    If possible, provide a link to a past bug report with the description.

    My hope is that by compiling all the known skill issues, we can show how badly we are in need of a skill fix and can also be used as a reference for others.

    Priest:
    Basic spirit infusion doing more damage than improved spirit infusion has been resolved.

    Basic blood beam does more damage than improved/master.
    http://forum.r2games.com/showthread....es-not-compute

    Blood pool description(?) error or double damage is not applied to mobs and players, effect only reduces reduction to 0.
    http://forum.r2games.com/showthread....ol-Typo-or-bug

    Magic Blast currently debuffing caster and allies from frag/sperion/soul passives, radius too small
    http://forum.r2games.com/showthread....0-skill-BUGGED

    Death Cometh still not giving reduction or description is incorrect
    http://forum.r2games.com/showthread....t=death+cometh

    Curses do not do crit dmg (or rather crit = regular damage) while balrog's hell can
    http://forum.r2games.com/showthread....=priest+skills

    Demon's grasp is a channel skill that IS affected by cast time, meaning less stun time. This skill SHOULD NOT be affected by cast time in order to maximize stun time and effectiveness.

    Rangers:
    Tidal Rush time interval between buffs can be bypassed by switching sperion (may work with any equips)
    http://forum.r2games.com/showthread....es-not-compute

    Pierce arrow damage incorrect
    http://forum.r2games.com/showthread....t=pierce+arrow

    Knights:
    Counter not working as described in description and Discipline ring radius is too small
    http://forum.r2games.com/showthread....hlight=Counter
    Counter only deals 70% increased damaged of your own defense and not the 200% damage it says on skill as well - (S2)Roidrage kong

    Mages:
    Passive atk skill thunderstorm can be spammed by switching equips

    Blizzard and improved blizzard have slightly different descriptions, one uses "atk ratio", the other uses "increased atk". (S1)Drakador kong

    Ice tree Frost does not give the bonus m.atk as description states - (S1)Drakador kong


    Fission description is incorrect or glitched as the debuff only lasts for 1 second. (cant find the bug report on this anymore)

    Rogues:
    Purge skill CD can be bypassed by changing equips meaning instant purge

    Queen's blade not working as intended, issues with "stacking"
    http://forum.r2games.com/showthread....Lev140-passive

    I'm only familiar with priest skills so I'm not too sure which other classes skills have been fixed or not.


    Thank you for your support.
    Last edited by sithewarrior; 08-20-2013, 02:29 PM.
    Sith's Priest Guide

  • #2
    Its good that you've outlined the bugged skills and hopefully the gm's will fix these
    Game: Crystal Saga
    IGN: (S50)Kurosaki
    Level: 57 Scion
    Server: (S50)Crimson Groves
    Spouse: LKJ55
    Guild: (S54)Black☆Star
    Class: Shadow Rogue
    Wings: Angel Lord Wings
    Mount: Battle Bear
    Fragarach: Superior Fragarach Dagger VII +6
    Equipment: Epic Savage Set

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    • #3
      What bothers me is that a GM responded to two other bug report on skills but didn't respond to many other ones
      Sith's Priest Guide

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      • #4
        Nice listing of bugged skills for players to miused the skills, for instance changing weapon for instant cooldown and using it again. Lolz
        This Is A Computer Generated Post, No Signature Is Required.

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        • #5
          Originally posted by weizheng23 View Post
          Nice listing of bugged skills for players to miused the skills, for instance changing weapon for instant cooldown and using it again. Lolz
          the more people abuses that technique, the faster the patch would come out...
          just like when people abused the frag's hp regen bug, :P
          A werewolf, A wearwolf, A warewolf, Aware wolf.

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          • #6
            Originally posted by ShiroiTsubasa View Post
            the more people abuses that technique, the faster the patch would come out...
            just like when people abused the frag's hp regen bug, :P
            Sad but true, pretty much the only way to enforce r2 to speed up the process.
            Stalkers OP.

            Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "

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            • #7
              unfortunately, we cant abuse badly bugged skills to make them fix them faster like magic blast and death cometh lol
              Sith's Priest Guide

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              • #8
                added mage - ice tree - frost to the list of bugged skills
                Sith's Priest Guide

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                • #9
                  will be nice to see counter and discipline ring fixed
                  Server:Kaymo Mountain
                  Ign:Puzzyslayer
                  Guild:NOYPI
                  Class:Knight
                  Lvl:Eidolon 148+
                  Wings: Demon Lord
                  Mount:Hellwing
                  Soul:1268+
                  Ladder: LvL 75

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                  • #10
                    Fission's debuff does last 11s on the target being hit, has worked for me all the times, however the skill itself only lasts for 3s. However fission (fire lvl 130) and freezing field (ice lvl 140) have a range of 100 (like discipline ring) and that must be fixed. A mage having melee ranged skill is kind of... fail...

                    Ready (fire lvl 140) does not say that the hit comes 3s after casting it, making it kinda not useable in pvp... also it is sometimes bugged where nothing happens. I'm not sure how and why, but it just does not do the dmg nor stun. Has happened to me randomly both in ladder and in dgns a few times. Has this happened to any other mages?

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                    • #11
                      im a mage and I agree to you.. that is why I am using ice 130 and 140 atm coz fire skills are not good until they fix them...

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                      • #12
                        r2 needs to get to work.
                        I smell

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