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  • #16
    maybe knights for early

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    • #17
      Well.. Each class has it's pros and cons and depends how well you can use the toon and how strong you make it:
      Mages - If you can get a good amount of reduction % And high hp/Crit, then would be able to do a lot of damage in an area and so on
      Knights - Good Amount of reduction % High hp (Comes naturally) Crit = Beast of both worlds BUT it is NOT IMMORTAL
      Rogues - Naturally high crit damage/crit/nice attack speed = Fighting something 1 on 1 would be no problem BUT pretty weak in the beginning
      Priests - Not so bad at PvP/PvE - Can heal itself/buff itself to give it good amounts of attributes/Good reduction and so on - BUT has low hit% bad against classes with high dodge (xD Except GaLon)
      Beast masters - Has lovely AoE skills for killing Mass mobs (PvE)/ Has great skills that increase attack speed/and can uncloak rogues So.. But has similar range to a mage and can be attacked and killed if not known how to use it (Or if the opponent is stronger)
      Rangers - Fun Traps, Very useful for PvP/Heals/Fast movement speed/High Hit BUT Low Hp/Def and can die pretty easy if hit

      There are loads of pros and cons to all the classes (I did not say them all) and if not known how to be upgraded and used properly then it'll die with ease.
      Farming wise in the beginning - Would go for Knights/Beast Masters

      Originally posted by _kidd_ View Post
      If we talk about PVE and common dungeons like Indigo till EH (Exclude Purga & Evil Beast dungeons) all classes are good I guess, but when it comes to Corruption and the rest 2 dungeons, Knights will be on the top of them (note: all classes are even in stats), it can survive much longer because of high HP, defense and reduction, much better when it has Bloodlust skill. And so with PVP. although it's not a superior at PVP but again if all classes are even in stats, it has advantage as long as it has good hit rating also haha.
      It kinda depends on how strong the toon is, and what the toon has to it's advantage 100k patk Knight Vs rogue with 100k patk, knight will probably win
      But if it's 500k attack knight vs 500k attack rogue - then the rogue will do it pretty easy
      Last edited by Reverie; 05-03-2015, 04:16 PM. Reason: Posts merged.
      Server: (S73)Green Plains
      IGN: (S73)Aura
      Level: 180 eido
      Class: Rogue
      Guild: 憎悪 (Hatred)


      "You can read, but knowledge is only information.
      Wisdom is translating that knowledge to application."

      K - Rino

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      • #18
        In our server's experience PVE wise, the classes that solo-ed higher tier dungeon (The Void) earlier than other classes were knights, rogues and priest (blood priest). PVP wise, both the knight and the rogue do well, and could kill each other... As for the priest, they're usually under powered unless for a few exceptional ones, they exist.

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        • #19
          Originally posted by vjansenn View Post
          what is good class for pvp and Dungeons
          ok every class can solo indigo

          mages : mages are very good solo player , because of the outrageous MATK AND CRIT , and ofcourse their BOOOOOM BOOOOM BLASTS,
          priest :{cough tenet cough** what priest gonnna solo lol?only blood priest are good solo-ers , holy priests are good to but from edio
          rogue : heres the god of assasination in darkness but a scared rat in in light , but this is a fact , not so good solo but pvp dragons ,
          ranger :they are good some time knights are no match for them , they got an unfair amount of luck advantage that, other class ,off hand,skill.,
          knight : i personally hate them , huge damage reduction , overly large ap charged attacs , unbeatable bombs ,


          Beast master : ok good classes still research going on how magic effect them from familiars but physical in class luck less equips except one

          one more question how to start new threads? ok some one give me the link of latest update thread

          ok i wanna ask a thing , why the beep rangers got an overwhelming advantage at luck

          normal classes got Heart of Eden , armour sets , guild skills , costumes, wing to get luck

          but rangers?! normal off hand + personal skills + normal wepon{excluding lvl 21 , because beastmaster gets a pristine shining * quarterstaff with +1 luck**
          fragrach weapon + all that other stuff above , so they got +4 advantage on luck ,

          another question is ...........why is beastmaster gears luck less except 4+ armor set luck buff and that lvl 21 weapon dropped from plantona
          Pristine Shining * Quarter Staff +1 luck , huh?unfair

          THE BEST CLASS TO RULE PVP AND DUNGEON SOLO IS THE CLASS THAT IS CASHED , OR AM I WRONG?
          Last edited by Reverie; 06-11-2015, 02:27 AM. Reason: Posts merged.
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