Ok I have a huge question regarding the Rouges lev140 passive skill
its says that at lev5 it stacks 5 times, BUT how can it stack if it disappears when you attack someone O.o
Also it disappears when I click on Crops, Open Packs from IoB, Crypt etc. How is clicking on Crops or Opening packs attacking O.o
I don't know if its bugged or not, but I thought I'd post about it and see if someone has an explanation for this.
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Rouges Lev140 passive
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Originally posted by Blinq View PostActually, i dont see a point of levelling after 130. Lunar Halo is a good skill, mini Vagabond and patk increase with relatively fast cd is very useful. Queen's Blade though, I dont really see any use of this. Yes it does give a powerful attack (if the skill isnt bugged then it should give 200% attack increase for a single attack) but only for this skill levelling from 130 to 150 and loosing valuable dodge %, dont see a point. On top of that the skill has a cd of 5 sec and stacks after every 5 sec. If you already started attacking something, chances are you will only be utilizing L1 potency after the first hit of that skill for the duration of the fight ( be it 5 to 10 sec).
Im not talking about people who run with 8k agility, im talking about general rogues with 1800-2000 agility unbuffed at 120-130. The new gear, not only severely difficult to acquire, but also not much difference in dodge % vs purg, and not only that its missing set bonus and no difference between epic and orange gear for dodge %.
Just my point of view regarding this issue. Unless ofcourse R2 introduces some method to acquire Mark of god instead of keeping it cash only, making it extremely difficult for non-semi cashers to keep up.
From what i gather the Priest skills are all still bugged, Rouges Queens Blade is bugged (have no idea about the other lev140 one) and it seem the Knight skills are still bugged D:
and yes an Event or something which makes the Mark of God available would be nice to. Maybe make it like the Gmut one, where we could have 3 attempts on getting them by spending 3g for each one aday...or something like that..idk i might be talking nonsense LOL its late and I'm over tried and can't sleep XD
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Actually, i dont see a point of levelling after 130. Lunar Halo is a good skill, mini Vagabond and patk increase with relatively fast cd is very useful. Queen's Blade though, I dont really see any use of this. Yes it does give a powerful attack (if the skill isnt bugged then it should give 200% attack increase for a single attack) but only for this skill levelling from 130 to 150 and loosing valuable dodge %, dont see a point. On top of that the skill has a cd of 5 sec and stacks after every 5 sec. If you already started attacking something, chances are you will only be utilizing L1 potency after the first hit of that skill for the duration of the fight ( be it 5 to 10 sec).
Im not talking about people who run with 8k agility, im talking about general rogues with 1800-2000 agility unbuffed at 120-130. The new gear, not only severely difficult to acquire, but also not much difference in dodge % vs purg, and not only that its missing set bonus and no difference between epic and orange gear for dodge %.
Just my point of view regarding this issue. Unless ofcourse R2 introduces some method to acquire Mark of god instead of keeping it cash only, making it extremely difficult for non-semi cashers to keep up.
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Originally posted by KidSess View PostI was very excited since this skill came out. However, It is not doing anything at all but resetting for about 3 weeks now. It is true that it doesn't stack at all and any other action triggers a reset on that passive skill.
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I was very excited since this skill came out. However, It is not doing anything at all but resetting for about 3 weeks now. It is true that it doesn't stack at all and any other action triggers a reset on that passive skill.
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Originally posted by StarOcean View PostI'm almost certain it will be still resetting from single hit at lvl5, only the buffs as in atk% and crit% will stack. Of course it would be nice if it did last 5 atks, but i doubt it'll change.
Also I'm not talking about it resting -_- Stacking and resting are 2 different thingsLast edited by Apoloymi; 08-04-2013, 06:33 PM.
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Before I open the pack Passive there
I Open the Pack
Passive Rests itself....Open packs is not attacking D:
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I'm almost certain it will be still resetting from single hit at lvl5, only the buffs as in atk% and crit% will stack. Of course it would be nice if it did last 5 atks, but i doubt it'll change.
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Im in bath right now and its idle and its still saying lev1 even when its re-buffing every 5 seconds. There is no stacking at all, I would of thought that when it does the re-buff every 5 seconds the stacking should be going up as well....but its not. hope I'm making sense here XD
I managed to take these and the buff is still saying lev1 every 5 seconds
didn't see a point in taking 5 has its not changing
Ok so that plant thing is seen as attacking. But then why does to rest it self when we Open out packs from IoB etc opening packs isn't attacking
and why has my bunny stopped bouncing D:Last edited by Apoloymi; 08-04-2013, 06:18 PM.
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well i cant show what lev1 looks like till i get a Sands of Time tomorrow.
That lev1 Queens Blade is it an idle state...but i can take 5 different screen shows of it every 5 seconds if you want
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Can you screenshot the buff in an idle state every 5 seconds?
The animation for collecting guild crops shows as attacking the plant so its probably not a bug.
Level 1 queens blade might be showing a stack of 1/5, but will need further testing.Last edited by Insanity; 08-04-2013, 06:01 PM.
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Originally posted by Insanity View PostI do not know if this was intentional but they might mean that the stacks do more damage, or that could be a bug and supposed to last 5 hits so ill ask.
As you can clearly see in this screen shot I have Queens Blade at lev5, BUT if you look at the top where the passive is it says that is only lev1...I think that is where the bug is and why its NOT stacking by 5 at all.
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I do not know if this was intentional but they might mean that the stacks do more damage, or that could be a bug and supposed to last 5 hits so ill ask.
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