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  • Special events for rift

    would like to see the special event bosses included to spawn within this event location to give every guild a fair chance at participating in events when starglade mobs or bosses spawn

    also 2x summons a day for the dragon(once with crystal, once with contribution=fair). Contribution summon requirements should be halved or 1/3rd at least

    *please note the shard amounts listed mainly in event thread are only for killing blow it seems(not sure if rewards all in zone), the bosses also drop more shards upon death. first one around 9 is dropped on floor. last one(final dragon boss) 30 drops on floor with the 5 to inventory

    Drago mount and other event mounts that have come out recently are far easier to get(15-25$+ generally same stats as basic dragon can get from exchange which that one costs 100$+ about if can have guild work together focusing getting one person mount each time(potential for someone to get this mount in three- four+ days if do max dragons and let one person collect all at a time/get kill shots- 12+ days or so if do first dragon summones) stead of all collecting one or two shards each not getting mount for 100 days++) and gift to people so most people will choose to just do that with guild mates since the event is pretty tough, couple minor adjustments and I think cashers and free players will love this event as would be worth time and energy and cash or a combo of all invested. if do these, even cashers will be happy to cash on it to help their guild grow more

    10
    :cool: yes, we would be happy with it with this suggestions improvements so not :mad:
    90.00%
    9
    :rolleyes: nah its good to avoid too much ppl with OP stuff too easy
    10.00%
    1
    Last edited by ShadowGammaDraco; 11-06-2014, 10:41 PM.

  • #2
    if I could add something what about adding minor mobs in their that give contribution to help with the prices of summoning the dragon. That or maybe lower the prices or add a way for to summon boss with items that we could sythn from farming dungeons
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    • #3
      Just wanna throw this out there. The number of guildies needed should NOT change to not needing a required amount. Any clueless or spiteful/michevious guildie could waltz right in and summon the boss when nobody is on. And poof, there goes the boss for the day. As for suggestions. Drop the number of rift exchange points to about 25 or so. Nobody can accumulate 1k contri in a day just to do all 10/10 attempts.
      Firekitty
      S63 Hellstorm
      Info: ( ͡° ͜ʖ ͡°)

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      • #4
        Does the accumulated contri stay or does it dissappear after summoning a boss? I was hoping i didnt have to accumulate 25k contri all over again
        Firekitty
        S63 Hellstorm
        Info: ( ͡° ͜ʖ ͡°)

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        • #5
          Besides lowering the cost, maybe have Rift be an opportunity to get more contri besides when a boss is summoned- a direct way would be to let players go into the rift map and pay gold to buy contri from an NPC. Past that having some kind of small in-guild contest for a few contri points twice per day (such as who was on the longest, or who got the most of this or that gem prior to rift opening in that day) might be a fun way to make it more useful too.

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          • #6
            The summons need to go WAY down currently, the average non level 10 guild (97% of the servers guild) can't possibly manage this without crystal! Idm it being harder for non cash players, but please not impossible!
            User:Patrick2675
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            • #7
              so much to read :'( anyway i'm up for it
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