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  • Wrangler Event Suggestion!

    Hello guys i have a small suggestion the new event Wrangler its very cool and im quite happy with it tough even as i say that i would like to make a suggestion to the rewards so please add Soul Shards to the reward list 1 or 2 Iron Disc's for each SS that would be perfect why i suggest this? Because with the new Pixies and Soul the amo of SS needed its insane so this would get us a lil way to gain few more SS since its not so easy to farm those Iron Disc's and the Bosses are pretty much very strong unless your OP and would help the new players and old ones alike

    So what im trying to suggest are 2 things in reallity but id be happy with one of them or both

    1 = Add Soul Shards to the item reward for 1-2 Iron Disc's
    2 = Change the Chi Essence req to 1 Iron Disc its absurd that it costs more than Pow and RM its cheaper not to mention how many we need
    3 = Add 100% Enchantment Crystal's to exchange for copper disc's like 30-40 copper disc's = 1 crystal

    Would you like to add them?
    44
    YES please!!
    95.45%
    42
    NO thank you!!!
    4.55%
    2
    Last edited by FateAverruncus; 05-21-2015, 04:04 PM. Reason: Added 3'rd suggestion about enchantment crystals

  • #2
    Should change Chi Essence and Soul stars for 1 disc too, Souls stars should be pretty much 2-3 if every introduced
    And would like the rate of the big bosses to at least half on time.. Seeing as it's a low % drop rate for the discs.. But i understand where they are coming from 3 of them for pow is reasonable and can't be so easy to get em
    And thats one of the suggestions i got o.o
    With your soul suggestion because of the new pixies, you can get like 40-50 SS a day if you try all the events, Time could easily get the pixies.. just be patient
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    • #3
      Originally posted by LadyJo View Post
      Should change Chi Essence and Soul stars for 1 disc too, Souls stars should be pretty much 2-3 if every introduced
      And would like the rate of the big bosses to at least half on time.. Seeing as it's a low % drop rate for the discs.. But i understand where they are coming from 3 of them for pow is reasonable and can't be so easy to get em
      And thats one of the suggestions i got o.o
      With your soul suggestion because of the new pixies, you can get like 40-50 SS a day if you try all the events, Time could easily get the pixies.. just be patient

      Thank you for your support and yes i agree the soul stars seem a bit much since the higher lvl your divine soul the more you need and theres 3 divine souls
      Last edited by FateAverruncus; 05-21-2015, 11:27 AM.

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      • #4
        Soul shards would be nice, heres my thoughts:
        1) Items should have a limit per day. Anyone strong enough could easily just farm all day in there, getting all they can very easily.
        2) Balance it out... kinda sucks being newer, and watching people take all the mobs so easily. They can farm these useful items, even a few considerably strong friends cant even kill them... No sense in having lv30+ if lower players can even do anything. (We can collect those sword things yes, but 334 takes a serious amount of time.)
        3) Maybe we could get a few iron with the quest? Its a lot of work, atleast for those who can only collect the swords, for something thats almost useless. And for a lv30+ instance, I think we should actually be able to benefit from it too.

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        • #5
          Originally posted by ApplesRealms View Post
          Soul shards would be nice, heres my thoughts:
          1) Items should have a limit per day. Anyone strong enough could easily just farm all day in there, getting all they can very easily.
          2) Balance it out... kinda sucks being newer, and watching people take all the mobs so easily. They can farm these useful items, even a few considerably strong friends cant even kill them... No sense in having lv30+ if lower players can even do anything. (We can collect those sword things yes, but 334 takes a serious amount of time.)
          3) Maybe we could get a few iron with the quest? Its a lot of work, atleast for those who can only collect the swords, for something thats almost useless. And for a lv30+ instance, I think we should actually be able to benefit from it too.
          1)I dont like the ideea of having the items having a limit per day why it wont change a thing in those systems we try to upgrade if it has a limit nothing will change its good as it is, and i will add this at the moment i can kill only spirits im not strong enough to kill the fiends or bosses they kill me easy and i get killed alot by other players but its pvp and should not be easy that's my opinion
          2) I agree its hard doing that quest especialy if your a low lvl, so maybe decrease the amo of points needed?
          3) I absoloutly love this one i see no real use for the copper ones i mean mounts are sweet but not very appeling maybe add an option to change the copper to few iron? So we can use those for what we need? Or add the 100% enchantment crystals for 50 coppers or so? That would make the event very popular

          Thank you for your support

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          • #6
            sooo, i like 2 of the ideas a lot: to put 100%success enchantmen stones in exchange and to be able to trade the copper disc to iron disc. however, i dont think the suggestion to put an exchange limit is good because even while u farm the 1000points for yuor quest u have a chance to get iron discs.and 100 points r a lot, so what will a person do with the discs that he has already farmed while doing the quest but cant exchange?

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            • #7
              Hmmm wonder what to do with the copper disc's at the moment they are uterlly usless
              Last edited by ChesePie; 05-22-2015, 07:24 AM.

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              • #8
                Originally posted by ShadowGammaDraco
                nice suggestions!
                Thank you, anyway you would improve them?

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                • #9
                  I have a simple suggestion: increase the drop rate of iron discs. Right now they are awful, and without AFK mode it really doesn't feel worth the time to farm them. Alternatively putting AFK mode back in so you can use that and only have to check back every few minutes to make sure you weren't killed works, but I really think just making the drop rate decent is the easier idea.

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                  • #10
                    I farmed 120 in approximately 10 hours AFK. That is without the ones from delivering fruit and the times I killed the boss mob with that character, so about 12 per hour. Yeah, I'd call that a really bad drop rate. This is killing both Necrospirits and Necrofiends, but not the Necroqueen or other players.
                    Last edited by JPwayne82444; 05-22-2015, 02:27 PM. Reason: Added in clarification on what I killed.

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                    • #11
                      Originally posted by ShadowGammaDraco
                      think be neat if the ancient weapons did give versions of the dragon sword or a uber fragarach with HP leech or a buff that expires when leave area ;p
                      Like Exo buffs kinda.
                      a Team Loot system would be nice, similar to how the items are delivered when get rivalry points- if a team member kills a boss active players on map get points for that whole team- each delivered 3-5 shards as well. afk boot timer would be nice if did that so people not leaving alts out but I'm sure some will still multi log to get benefit on different characters. some people play multiple classes, like myself have a main of each class almost or a group on one server and building others. probably wont take my super low levels in here a lot but for one of mains will lol.
                      of not team loot then party allowed but not for those of different factions. which wouldn't matter too much if someone wants to avoid hitting ppl they'll switch to 1vs 1 a lot etc if see friend sometimes. some ppl don't, no biggy an nothing wrong with it ;p. would make it so people could complete the quests together without directly killing the mob last hit etc. but if can't or if would have to pick would do these suggestions other then team +party=(stuff that players have been suggesting) and the copper to iron exchange

                      the soul shards would be a awesome thing.
                      another thing thought could do would be to give mark of god or soul shards for certain amount of kills per day. maybe mega pvp prize 200 kills =enchanted skill dust even if (bound) (hit the max and don't get to do it until team switch buff starts over)

                      Think if the Pumpkin Coaches are turned into perma mounts would be nicer- still some have better mounts, some times ppl like to collect them as well though. would take 110 days to earn it and only be able to use it for a month and a half if got legendary one at almost moment of expire of epic Coach.(saw someone*player* say they might have already done the mount change)

                      Increase Ancient Weapon Spawns would be interesting~ make them a little faster and give slightly more points or a point more- would enable people to do collecting from those sources instead of fighting the OP mobs if too OP and potentially power up a bit to take down the mobs
                      Could call buff something like [Elemental Devourer]: Burns Target HP 5-10% each hit / Regen Quarter Damage dealt - lasts 60 seconds. or random exo buffs with shorter time to make simple when collect them/ so doesn't give too crazy boost

                      think we need somewhere to earn the Exquisite enchant crystal and at least a challenge so its not easy to get, but should be some good balance to it. would probably help if was put in shop at decent price to help if was to build a custom system for us if there already isn't something planned with their own ways or a future update.

                      can't promise changes but will help talk with people about the players desires!
                      First of all im sorry it took me so much time to respond i had a busy week sigh...now back to topic

                      Well Ancient weapons give buff? Hmmm that sound nice but will be a bit unfair since only the players with the quest can see and pick those up maybe add a random buff from the ones you mentioned wen entering the map to balance stuff out?

                      Team Loot? Sounds cool and im all for it but i wonder why the players from the same team cant form party's and fight for easier questing? I would like to see party posible but now lets see the main things done we should take small steps

                      Glad you like the SS idea i wish very hard for it

                      Pumking mounts are cool and since the last emer maint they are PERMA all hail R2

                      Increasing Ancient Weapons time yes pleaseeeeeeee its a pain w8ing the respawn since the weak players cant go in the other team's territory


                      And the crystals would be quite a chalange to get since it aint easy to ear 40 coppers like 40 days? And the crystals should be bound of course so no alts abuse this










                      Originally posted by JPwayne82444 View Post
                      I farmed 120 in approximately 10 hours AFK. That is without the ones from delivering fruit and the times I killed the boss mob with that character, so about 12 per hour. Yeah, I'd call that a really bad drop rate. This is killing both Necrospirits and Necrofiends, but not the Necroqueen or other players.
                      That dosent sound so bad but you were AFK and you must be quite strong to be able to kill the elite ones, also in afk you spam skills faster to its way easier not to mention targeting

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                      • #12
                        That was with a 631K attack rogue on a dead server. I was the only one in there for most of the day, and when others went in they weren't AFKing over me. I wasn't close enough to get the boss into the AFK area (I didn't want to kill people by accident if they cam in on the other team), but I still don't think 12 per hour when it was just me there is good.

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                        • #13
                          Originally posted by JPwayne82444 View Post
                          That was with a 631K attack rogue on a dead server. I was the only one in there for most of the day, and when others went in they weren't AFKing over me. I wasn't close enough to get the boss into the AFK area (I didn't want to kill people by accident if they cam in on the other team), but I still don't think 12 per hour when it was just me there is good.
                          might wanna mention not on R2 but on yeep :P

                          But either way the out come on the drop rate is still the same, I just kill the boss and deliver the fruit, can not be asked with the killing of the other mobs in there as the rate is way too low to even bother with. XD

                          I do not see the need in taking AFK out either O.o they could of kept AFK and just made 2 different levels like they did for Nether, and like they have in place for Treasure Trove and Avneral Realm. That way the lower levels and higher levels would of been split up.
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                          • #14
                            Yeah, brought that up after I realized I hadn't mentioned it before. That is exactly what I am pointing out though Apo, aside from the bosses the drop rate is to low to bother with manually killing enemies for iron discs. When you could AFK I thought it was fair, since you didn't need to waste your attention on it, only check back every few minutes to see if someone killed you since AFK protection didn't work. If they are going to take that out then yeah, drop rate should be raised.

                            As for making it 2 different levels I really can't see that helping much if they don't weaken the enemies for the lower level one. They did exactly that for Nether, and as far as I know barely anyone bothers with lower Nether since the enemies are way to strong there for low level people to take. I honestly can't see them doing that, so if they split it then it will likely only be a few people going to lower one.

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                            • #15
                              Hmmm my the topic got unsticked.... oh well il do my best to keep it alive

                              Hmmm another thing would be to add few spots with no elites inside the map its painfull and awfull to quest wen every dam mob its packed with an elite and unless your close to a powerhouse you cant even pass by there more less to kill for quest

                              Nothing new this week either....maybe next time
                              Last edited by Reverie; 06-04-2015, 11:27 AM. Reason: Posts merged.

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