It seems, and I think, it is dead in the market.
(**Off topic, has anyone see x1 offline exp token? I haven't seen one ever.)
(**If anyone knows, please post any reason or possible exploit on offline hours.)
I suggest the following:
A.)
I would like to recommend stacking of offline hours rather than reset timer for every refresh of the game. -Either I am lazy to think of any reason how it can be an exploit if it is not stacking.
B.)
To be able to use offline tokens as SINGLE USE.
For example, you have 10 offline hours, you need 10 tokens for it. What if you have only 1? I suggest you can use that 1 to reduce the current 10 to 9. Rather than to wait to have 10. (Unless that person has stock a lot.)
C.)
Change the offline tokens from x1 x2 x4 to x2 x4 x8.
**This is only for those who are not frequently playing. Offline tokens is practically useless to those playing regularly or always online.
**More so, to make those tokens have practical use.
**For market value, and possible increase in the crystal usage on those items.
(**Off topic, has anyone see x1 offline exp token? I haven't seen one ever.)
(**If anyone knows, please post any reason or possible exploit on offline hours.)
I suggest the following:
A.)
I would like to recommend stacking of offline hours rather than reset timer for every refresh of the game. -Either I am lazy to think of any reason how it can be an exploit if it is not stacking.
B.)
To be able to use offline tokens as SINGLE USE.
For example, you have 10 offline hours, you need 10 tokens for it. What if you have only 1? I suggest you can use that 1 to reduce the current 10 to 9. Rather than to wait to have 10. (Unless that person has stock a lot.)
C.)
Change the offline tokens from x1 x2 x4 to x2 x4 x8.
**This is only for those who are not frequently playing. Offline tokens is practically useless to those playing regularly or always online.
**More so, to make those tokens have practical use.
**For market value, and possible increase in the crystal usage on those items.
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