There are a few mage skills I'd like to see turned to AOE /Party capability and few others adjusted then made to AOE /party mode
Have always been asked to give people buffs as well randomly.
Think would fit into the crystal saga origin story. Rangers gave mages powers with bunch chanting, why can't mages adjust their chanting a bit when casting spells for it to work on others too?
The changes suggesting would still keep the mages basic strengths and weaknesses aligned .Mages as a class are described as:
Main Ones:
Demon's Wrath
Frost/Flame Shield
Mana Breeze
Ones switched to AOE and Adjusted
*Passive still*Deep Freeze - radius 400-500, semi close to promote teamwork/mages usually stand by priests, then gain a bunch aggro for how much dmg put out, priests need more matk in places/been requesting for a while
*Passive still*Alarcity - Radius of 800-1000
*switched to cast or retain *Passive still*"Resolution: Remove the HP negative. maybe add a casting speed and attack speed bonus
basically almost the full right trees on Ice and Fire
*Random Idea, Would like Mages Heal stats to potentially be included in one of these skills to increase something/lend healing energy+stats to priests and anyone around that's not with minor heal when attack like the drive buff in exolorn hollows - if demons wrath can't be made to a 30 minute buff, then this would be nice addition to demons wrath as well as the aoe buff friendly or party only.*not getting the drive like buff themselves=the mage*unless maybe cast on from another mage
few others could have that type thing done to, will update in a bit.
What do players think? any feedback or ideas to infuse into it?
some of my thoughts on it. mages are from heavenly isles..keep getting piety stuff. sharing is caring if going to reference them as divine but cursed because lost focus
Player Feedback in servers:
Still would like thoughts posted in forum lol /sure there might be more to say about some details. since some of this thread I might suggest some odd things. and community might come up with some unique stuff. can't make promises to changes, just a suggestion thread but will help gather votes etc like on previous ones to help facilitate where I can
Have always been asked to give people buffs as well randomly.
Think would fit into the crystal saga origin story. Rangers gave mages powers with bunch chanting, why can't mages adjust their chanting a bit when casting spells for it to work on others too?
As the Undead War Chief began to laugh in madness, in anticipation of his impending victory, the Elves and Mages stopped their resistance, and the adult elves began to chant a song of elegant grace, and the bodies of the Mages began to light up in violet flames. Under the guidance of the Crystal of Life, they floated to the heavens as their bodies emitted a faint radiance, the hazy radiance going from faint to bright. The Undead War Chief perceived the new threat and vainly attempted to thwart them. Hundreds of lights lit up, like a clear starry night, not only lighting up the heavens, but also the hearts of men. It was then that humanity knew how insignificant their own power was; it was then that they became conscious of the fact that to protect was the true essence of power. As the Elves and Mages used the power of life as their guide, the Crystal of Life emitted a brilliant radiance. And in an instant, the brilliant radiance flooded the forest, flooded the night, flooded the heavens, and finally flooded the planet.
Weaknesses
Unlike knights, mages have little physical defense and, like priests, are prone to losing mana, thus losing the fight. Even more so than priests, they must be tactful when encountering melee classes and monsters. When they lose their health, they cannot simply regenerate it.
Strengths
Mages excel at AoE clearing and do possess significant status effects in their arsenal, for example stuns and slows. Although mages do have a problem with mana usage and low physical defense, there are skills to help out the mage in these aspects.
Unlike knights, mages have little physical defense and, like priests, are prone to losing mana, thus losing the fight. Even more so than priests, they must be tactful when encountering melee classes and monsters. When they lose their health, they cannot simply regenerate it.
Strengths
Mages excel at AoE clearing and do possess significant status effects in their arsenal, for example stuns and slows. Although mages do have a problem with mana usage and low physical defense, there are skills to help out the mage in these aspects.
Main Ones:
Demon's Wrath
Frost/Flame Shield
Mana Breeze
Ones switched to AOE and Adjusted
*Passive still*Deep Freeze - radius 400-500, semi close to promote teamwork/mages usually stand by priests, then gain a bunch aggro for how much dmg put out, priests need more matk in places/been requesting for a while
*Passive still*Alarcity - Radius of 800-1000
*switched to cast or retain *Passive still*"Resolution: Remove the HP negative. maybe add a casting speed and attack speed bonus
basically almost the full right trees on Ice and Fire
*Random Idea, Would like Mages Heal stats to potentially be included in one of these skills to increase something/lend healing energy+stats to priests and anyone around that's not with minor heal when attack like the drive buff in exolorn hollows - if demons wrath can't be made to a 30 minute buff, then this would be nice addition to demons wrath as well as the aoe buff friendly or party only.*not getting the drive like buff themselves=the mage*unless maybe cast on from another mage
few others could have that type thing done to, will update in a bit.
What do players think? any feedback or ideas to infuse into it?
some of my thoughts on it. mages are from heavenly isles..keep getting piety stuff. sharing is caring if going to reference them as divine but cursed because lost focus
Player Feedback in servers:
Still would like thoughts posted in forum lol /sure there might be more to say about some details. since some of this thread I might suggest some odd things. and community might come up with some unique stuff. can't make promises to changes, just a suggestion thread but will help gather votes etc like on previous ones to help facilitate where I can
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