i didnt see any problem with current seng~
i'm lvl 60 ice mage but i can equal fight with lvl 80 (most all class)
and its more fun to fight with higher lvl then me ( so i can measure my strength and have more spirit to make it even stronger *since i strong against my standard lvl*)
p/s:well ~ its totally fun to wipe out low lvl player also ~ who want join high lvl atk-ing me =p
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Maybe if there is less than a certain number of players, they go to the lower levels Seng or the higher.
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If there is a new server then it would be likey that 1 person will get ahead of everyone so at one point they might be all alone in seng because of their high level.
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Disagree strongly with A. because I'm a 100% tank knight and rarely get kills. I agree with c. f. and g.
I think one thing that isn't on your list would be game changing: Assists
Give players 1 point for assisting a kill. Let there be assists. People would feel motivated to actually play, and maybe even group and play as a team. That is all.Last edited by R22887458; 08-07-2012, 07:59 PM.
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A is really not too good an idea, but it would be if F was used. If the opposing team gets all the scions, how are the lower leveled mortals (30-50) going to kill anyone? Especially with people parked at the otehr team's spawn point, killing anyone who's there.
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Originally posted by deathforce23 View PostI suggest you change Seng
e.g
Lvl 30-50 gap entry and Lvl 51-80 and Lvl 81-100
I mean , those lvl gap above should have different instances or Battleground cause even though you even the stats but the skills is not fair (e.g) if a lvl 50 Ranger fights a Lvl 80 Mage even if the stats is the same ; the skills of lvl 80 mage is stronger than the skills of lvl 50 Ranger.
Thanks Gm.
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Your missing the point seng is meant to be fun and farm honor how can u do that if u just log out ..they should make it that if u log out ur out for good really unfair for those who worked hard to win it in the first place and have some lazy noob come along and ruined it
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I posted somethin' like this before lol it really does need to be done ; walking into a seng as a mortal with so many scions at max level is a complete snoozefest. we're at their leisure - when they want it done it's done. and in most cases, the whole event on our server is maybe 5 minutes long :/ this kind of level gap should be implemented : scions = L2 : mortals = L1
as an added bonus, buff up the scions life crystal with triple or more HP ; it should be done that fast... I mean really, as a level 50 in a seng atm it's completely laughable ; do 20 damage a hit to level 70+scions while they hammer out 80k LOL. I think the 'even playing field' formula is off a couple 100 stats for lower levels...
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if they would change it or not, if your low lv just join , log out and log back when seng is finished , get your rewards just the same , win or loose.
you wont get killed constantly and put up your middle finger to the high lv campers.
On my server the high of opposite sides don't even attack each other, only the low for silver, so that's what i found to it.
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it would be best if they can put a special chat for seng, its a team pvp and the only way u can chat with ur teammates is with world chat or trade chat which gives off ur plan. whats the use of the Separate Routes when the enemy knows where u will come from.
and i beleive it would be a lot better if it have that special function.
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why dont u just separate lvl 50s from 100s or better solution kick mages from even coming .D
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lol really?
then for us 80++ with only several player there,will be hard to kill and get silver =="
like in avernal,only 2-3 ppl at one time..
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yeah, it will be much better w/ no spawn kill and w/ that idea it will make the gameplay in seng much slower and most fun!!
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