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how about just a seperate seng for scion and non scions. no lvl restrictions because there is the balancer anyway
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Originally posted by Valkyrie9999 View PostThat is right... I can't even get past the spawn point without getting killed sometimes, some scion keeps killing me... But splitting it to scions and mortals will make it a bit unfair for the lvl 30-40 scions.
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That is right... I can't even get past the spawn point without getting killed sometimes, some scion keeps killing me... But splitting it to scions and mortals will make it a bit unfair for the lvl 30-40 scions.
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Originally posted by smurfs16 View PostI'll bet you 20 bucks as soon as this is implented, people will start complaining about the lv30-69 scions, where usually, it needs a lv80+ mortal to kill. Splitting the sengolia also means your own teammates will be weaker.
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Guest repliedThis has been noted.
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I'll bet you 20 bucks as soon as this is implented, people will start complaining about the lv30-69 scions, where usually, it needs a lv80+ mortal to kill. Splitting the sengolia also means your own teammates will be weaker.
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Originally posted by Virall View PostHey i think Sengolia needs some fixing up.Sengolia should be split into levels. Seng has just gotta too ridiculous.Low lvl players cant even do anything casue they are swamped on by scions and lvl 100s.Seng should be split by lvl30-69 and lvl70-100. It would just make it better for low lvl players and make things more challenging too.
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the only problem would be that there wont be enough players in each seng.
so the lvl gaps should still be sort of big. like lvl 60- and lvl 60+
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This would make seng so much better and fair i cant even get out of spawn point without dying.
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wow this is a great idea it should get split into the lv of the character's. so that low levels can have a fighting chance ^^
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Sengolia Suggestion.
Hey i think Sengolia needs some fixing up.Sengolia should be split into levels. Seng has just gotta too ridiculous.Low lvl players cant even do anything casue they are swamped on by scions and lvl 100s.Seng should be split by lvl30-69 and lvl70-100. It would just make it better for low lvl players and make things more challenging too.
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Unfair Sengolia in Psychodelica
We are having unfair Sengolia from 3 days...all the strong players are in 1 team and the other normal mortals are on the other team...plzz help us GM..
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All I know is that I've really been hating how fast seng has been ending. I like going in there to fight. Seng is one of my favorite daily events and I find it to be a lot of fun. Anything that will lengthen my time in there would make me incredibly happy, and I'm sure there are plenty that will agree with me on that. +1 for this <3
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I totally agree with every point u've made kimmer. Spawn killing is **. Also xtal ressing is ** and should not be in events not ev1 spends thousands of dollar or can afford to spend thousands of dollars on here.
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Changing Sengolia
I am a player on (s3) and I would like to make a suggestion on how to make sengolia last more than 1 minute.
1. Possibly make it so people cant crystal revive. I understand that its part of the game but they really should take it out of events like sengolia, GR, and Landgrab. Im not trying to battle your wallet, I'm trying to battle you.
2. Sengolia's crystals should only be able to take a set amount of damage, Kind of like gotor. You need more than one person hitting it in order to do some actual damage to it.
3.Maybe the crystal could actually heal itself overtime when no one is there hitting it?
4. The towers should also have a damage cap on them, so cash players cannot go in and end seng alone in 3 minutes.
5. Maybe you should change spawn killing, so players cant do it? I know its almost impossible but maybe you can make a barrier that the other team cannot cross, that way while peoples health is regenerating they dont die right away?
Hopefully I get some positive feedback from other players, And maybe they can post some of their suggestions as well. Thank you.
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