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Priest should change!

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  • venomeh
    replied
    Originally posted by mula94 View Post
    its not fair that priests have damage equal to mage as they are better in pve and can be more easily developed.
    Priests have Damage equal to Mage? Excuse me but are we talking about the same game? Mages gets more Matk from their equips and their skills deals more damage... Either you're just trolling or you need to get your facts straight..
    Last edited by venomeh; 09-17-2012, 07:52 PM.

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  • mula94
    replied
    Originally posted by ragex0411 View Post
    Do people not understand that even if a mage and priest have the exact same gear on, the exact same Matk and soul and everything. The mage will hit rougly 3x harder with each of his skills then a priest does, just because there skills are made to do 2-3x more dmg per cast. So dont come in here and say "get higher soul or better wings" it doesnt make a difference when mages skills just plain do more damage overall. Mages damage is super OP compared to the very low damage priests do.
    its not fair that priests have damage equal to mage as they are better in pve and can be more easily developed.

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  • venomeh
    replied
    Originally posted by R21892248 View Post
    Mages are supposed to be glass cannons with their insane aoe dps while having low hp/def anyway, so I actually have no problem with their high dps compared to priest's.
    Mages gets 2nd highest deffs from Slayer Set tho, making them to be indestructible terminators. >_>

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  • Xalnaga
    replied
    the possible massive soluction for that matter is my suggestion. class fusion, http://forum.r2games.com/showthread....4-class-fusion just check

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  • R21892248
    replied
    Originally posted by ragex0411 View Post
    Do people not understand that even if a mage and priest have the exact same gear on, the exact same Matk and soul and everything. The mage will hit rougly 3x harder with each of his skills then a priest does, just because there skills are made to do 2-3x more dmg per cast. So dont come in here and say "get higher soul or better wings" it doesnt make a difference when mages skills just plain do more damage overall. Mages damage is super OP compared to the very low damage priests do.
    Mages are supposed to be glass cannons with their insane aoe dps while having low hp/def anyway, so I actually have no problem with their high dps compared to priest's.

    However, what I don't agree with is the fact that our eidolon skills CANNOT be used together with other skills (eidolon heal needs channelling, eidolon blood doesn't let you attack from outside), which results in another fact that those skills are just plain worse than mortal skills. If blood priest is meant to have more dps and crowd-control than holy, then bloody arces just destroys that function as it prevents the target from being attacked, and it is too random. Similarly, if holy priest is meant for support, then eidolon heal just doesn't fulfill that role well, especially in pvp where it is just undeniably useless.

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  • ragex0411
    replied
    Do people not understand that even if a mage and priest have the exact same gear on, the exact same Matk and soul and everything. The mage will hit rougly 3x harder with each of his skills then a priest does, just because there skills are made to do 2-3x more dmg per cast. So dont come in here and say "get higher soul or better wings" it doesnt make a difference when mages skills just plain do more damage overall. Mages damage is super OP compared to the very low damage priests do.

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  • Alexmancer
    replied
    Wait.. Are we debating Angel's Blessing? That's a passive skill... It doesn't trigger it automatically heals every 10 seconds...

    Omg.. What's going on here...

    Okay. I am using Sacred Space right now... And it heals me five times.
    It says in the description that it heals once every two seconds for ten seconds. Doing simple math you can see that it should only heal five times anyway.
    Last edited by Alexmancer; 09-16-2012, 03:00 PM.

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  • xena6
    replied
    well recounted and ur right it's only 5 times.
    Last edited by xena6; 09-16-2012, 03:41 PM.

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  • Alexmancer
    replied
    It doesn't say that it is a Channeling skill, but because it is healing while you are casting, it can be assumed that it is.

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  • MissKimmer
    replied
    Im sorry am i blind? where does in say in the discription of the skill that it is a channeling skill?

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  • R21892248
    replied
    May be angel blessing triggered on you? Test it with someone next to you and count the ticks above them. I counted only 5 =O

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  • xena6
    replied
    well I used it recently and it healed 6 lol

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  • R21892248
    replied
    xena, our eidolon holy skill heals only 5 times, not 6 xD

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  • xena6
    replied
    This thread has been here for how long now?? priests are so under powered it's ridiculous. The eidolon skills don't even work right for blood or holy. how come knights. mages, rogues and ranger have the advantage? Does R2 even care about priests in this game?? I'm a holy hybrid and I have noticed the new eidolon skill lags it says it lasts 20s but yet I only get 6 heals outta it???? isn't it supposed to be every 2 secs if so shouldn't it be healing 10 x's not 6??? Unless in the description R2 messed up? R2 u really need to balance the priests there are so many other skills that priests use in other games and they are more balanced. Why not go check out some of the other priests in other games and get some decent ideas on how to balance us with other classes. Why don't priests have silence??? It's a support skil or even smite would be a great attack skill for a holy priest.
    Last edited by xena6; 09-16-2012, 10:50 AM.

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  • R21892248
    replied
    Sacred space's description of having 20s duration is bugged, it should only last for 10s. This is a known issue and was reported already.

    Also the skill is a channelling skill, that means you have to stand in 1 place while casting it. Once you move, the channelling is cancelled which leads to the skill's effect ending prematurely. This channelling at the same time makes your cast speed being useless because no matter how high your cast speed is, the cast will always be fixed at 10s. It is because of this channelling nature that eidolon heal is useless most of the time, and light heal is more preferred.

    People who play priests as mains and have rebirthed to eidolon don't just complain about the eidolon skills if there is nothing wrong with them lol. Just the devs refuse to see the flaws that our lvl 200 skills are worse than mortal skills.
    Last edited by R21892248; 09-16-2012, 09:53 AM.

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