There is no competitiveness between players servers die out and players leave as the game gets repetitive. PVE servers don't have much PVP action and sengolia last between 30secs-1min mostly. Why not introduce weekly clan wars or team pk events with medium maps and rewards to keep players happy and active. It also helps drive the rivalry up between players and guilds and re-launches the game mechanics and keeps it fun to play. Lower level events get rewards accordingly to their level same for the other players the higher the level etc. 40-60 61-80 81-120 etc. Players can be revived in the arena (Map) by priests making them more useful and this way teams are picked out by players so they can't disagree on unfairness and you get a chance to play with friends in a competitive environment.
Clan leaders can activate x2 exp per day also. etc use your imagination for the rest
Clan leaders can activate x2 exp per day also. etc use your imagination for the rest
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