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  • Clans

    There is no competitiveness between players servers die out and players leave as the game gets repetitive. PVE servers don't have much PVP action and sengolia last between 30secs-1min mostly. Why not introduce weekly clan wars or team pk events with medium maps and rewards to keep players happy and active. It also helps drive the rivalry up between players and guilds and re-launches the game mechanics and keeps it fun to play. Lower level events get rewards accordingly to their level same for the other players the higher the level etc. 40-60 61-80 81-120 etc. Players can be revived in the arena (Map) by priests making them more useful and this way teams are picked out by players so they can't disagree on unfairness and you get a chance to play with friends in a competitive environment.

    Clan leaders can activate x2 exp per day also. etc use your imagination for the rest

  • #2
    There are us vs them (computer) events that r2 hasn't implemented. That give out nice rewards. Guess we have to have patience about it.

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    • #3
      Guild is just the same as clan in my eyes.
      • Server: Emerald Ridge
      • Character: Dylan
      • Class: Elementalist
      • Vigor: Grandmaster Elementalist
      • Guild: Reborn

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      • #4
        Originally posted by Brigadier View Post
        Guild is just the same as clan in my eyes.
        i think guild or clans are the same xD
        "Poison ? That's a merely dessert for a demon like me" - (S58)Mirajane

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        • #5
          Isn't the thread starter suggestion to add clans? :-P Or am I looking at this in the wrong angle.
          • Server: Emerald Ridge
          • Character: Dylan
          • Class: Elementalist
          • Vigor: Grandmaster Elementalist
          • Guild: Reborn

          Comment


          • #6
            Guild is a large entity where you represent a faction. Clan is of a smaller selection like sub-guilds hosting of 5 player a more defined selection of your friends to share rewards and experiences perhaps pvp between each other with other clans.

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            • #7
              Uhm I've been in a clan on Runescape, we had over 200+ members. So I still think that Guild & Clan's are the same.
              • Server: Emerald Ridge
              • Character: Dylan
              • Class: Elementalist
              • Vigor: Grandmaster Elementalist
              • Guild: Reborn

              Comment


              • #8
                Originally posted by Brigadier View Post
                Uhm I've been in a clan on Runescape, we had over 200+ members. So I still think that Guild & Clan's are the same.
                That's their interpretation of a "clan". Seeing as the main body of CS is guild based a sub guild for selective players like friends to join and battle for rewards and other perks. Friends and people you value like family close friends a faction should we call it, here is a definition for you of a clan:

                "A group of close-knit and interrelated families (esp. associated with families in the Scottish Highlands). "

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                • #9
                  Originally posted by khemz View Post
                  That's their interpretation of a "clan". Seeing as the main body of CS is guild based a sub guild for selective players like friends to join and battle for rewards and other perks. Friends and people you value like family close friends a faction should we call it, here is a definition for you of a clan:

                  "A group of close-knit and interrelated families (esp. associated with families in the Scottish Highlands). "
                  Thanks i get it now xD
                  "Poison ? That's a merely dessert for a demon like me" - (S58)Mirajane

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