So I'm a knight (S35)Zenku- sukemo bluff
and I've become very annoyed at people moving around the bosses when I'm attacking. I don't mind the moving around that is to be expected. What I hate is being teleported to a different room. especially the only plant rooms.
The only class who is actually very affected by this is knight.
Priest, mage, and ranger are all long range class so this has no detrimental effects, and rouges are strong and fast enough where they are first in leaderboards just about every time regardless of what happens.
It's easy to tell a ranger to stop using tidal arrow, but a lot of people now have super angels or pets that can move the boss around, and you can't simply turn off a pet attack.
And any of the people who are on top of the rankings have these pets or use tidal arrow then they are probably strong enough to tank the boss without needing the push back.
So I'd like to suggest making all enemies in avernal realm un-pushable.
That's basically it .
Thanks ^^
and I've become very annoyed at people moving around the bosses when I'm attacking. I don't mind the moving around that is to be expected. What I hate is being teleported to a different room. especially the only plant rooms.
The only class who is actually very affected by this is knight.
Priest, mage, and ranger are all long range class so this has no detrimental effects, and rouges are strong and fast enough where they are first in leaderboards just about every time regardless of what happens.
It's easy to tell a ranger to stop using tidal arrow, but a lot of people now have super angels or pets that can move the boss around, and you can't simply turn off a pet attack.
And any of the people who are on top of the rankings have these pets or use tidal arrow then they are probably strong enough to tank the boss without needing the push back.
So I'd like to suggest making all enemies in avernal realm un-pushable.
That's basically it .
Thanks ^^
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