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  • #16
    Originally posted by elsage View Post
    another abuse issue here
    say you make up party of bounty hunter then decide to hunt someone else head out of party, this party sure willing to participate, but how about the victimize bounty head, does he willing to? what happen if he doesnt? can he void this? or else this would turn out into massive bullies and forum once again would be flooded with bully complains
    wonder how would you void this
    Obviously, you weren't reading my suggestions carefully enough. Though, let me clarify. In addition to Kage's 1day buff and limitations to one person only being entered into the bounty hunt once every 24 hrs, the bounty hunters can also hunt once a day. Clarify to me how that involves bullying? Plus you're only going to be picked on based on your lvl range. Being a lvl 55 target means you might be easily picked on by lvl 60's and less so by lvl 50's. But hey, you stand a fighting chance in getting away from them right? you're WITHIN THEIR LVL RANGE! At least you're not being picked off by someone who is twice your level right? >.> duh, hence why hunters have to make a choice: to go for the lower lvl bounty hunt which gives a certain amount or to go for a challenge picking someone who's 5 lvls stronger than they are and getting a bigger reward out of it.

    You'll be lucky if your name gets entered and isn't chosen at all the entire day. Sure, your name gets chosen once and you get killed. Guess what?!?!?!? It's only for one day and it's done and over with. a new target will be chosen and a new set of hunters will go at it. It's not like I gave the bounty hunters a choice to do it every fricking hour every time your name (who ever you may be) shows up. And your name may be entered and won't show up for days. Thing is, whoever (whichever, whatever group, people, guild what not) puts a bounty on you and wants to kos you that badly wouldn't waste a single grain of rice into the event if they can just go evil mode and pk you themselves.

    Also, remember, there are pvp servers, and I think this is just a game for the fun of it. I personally hold a few "Hunt the JiSung" events on my own and seem to find it fun trying to hide from my seekers. Best thing about being a high lvl is that you have less people hunting you, and a wider range to hide. Also I'd have a chance to take on a person if they find me first. It's not like I'm telling the GM to not allow the victims to fight back. (did i ever mention that in my previous quote? I don't believe so).
    IGN: JiSung
    Level: 7X
    Class: Mage
    Guild+Position: Exile Underboss
    Server: Psychodelica

    ~~JiBunny~~
    Love Burns

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    • #17
      HMm... a bit weird of suggestion and something thats not gonna be too easy to implement, and yes i agree is gonna encourage the bullies even more if this would happen..I dont know ..maybe even put some sort of prize on the person who s being huntered , so that he wont feel like a lil bunny running from the bounty hunters ..but yeah to the idea i would say no so
      -1 ..sorry

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      • #18
        We can think about the idea.

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        • #19
          So, in talking to another guildie, StrawHatLeon of Psychodelica, he also suggests that it might just be easier to add another mode kind of like party and guild mode rather than my target item. "Bounty Mode" will go past afk protection mode for those who are to be the bounty targets. We'll have to discuss how to make that mode differentiate the targets from the non-targets. He has also noted that if you are only being targeted by those 5 lvls within your range, it challenges you to get stronger wouldn't it not? Plenty of knights out there who only make rubies for harder hits, but don't have enough mdef to defend against mages their level. It makes you realize where your strengths and weaknesses lie. We want to be able to drive crystal saga into a more unique game, and if implemented well it would make it more fun and interesting.

          And I also agree with an earlier suggestion by SaiyanSaga. perhaps there should be a time limit in which a person is to be hunted. If that person escapes from being hunted and not dying before time runs out, they get a reward and the hunters are left with nothing and are once again safe for 24 hours or so. It sounds more fair to both ends. Thank you for pointing out the weak ends on this conversation. ^_^
          IGN: JiSung
          Level: 7X
          Class: Mage
          Guild+Position: Exile Underboss
          Server: Psychodelica

          ~~JiBunny~~
          Love Burns

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          • #20
            These are all good suggestions in my opinion, some system like this would spice the game up quite abit

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            • #21
              Here's another suggestion on how to differentiate bounty targets, they could get a certain buff when a bounty is put on them, like the kind of buff that shows up in delivery, the one that makes you a plunder, escort or delivery. Or they could be deliberately set to bounty mode too, like how people are immediately set to guild mode near the crystal quarry when the crystal quarry battle begins. This would mean that if you are in bounty mode, you can only kill others if they are in the same mode as well.
              IGN: (S44)StrawHatLeon
              Server: [S44]Psychodelica
              Class: Knight
              Level: 50+ scion
              Guild: Exile - Position: Major

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              • #22
                Originally posted by 4ever_anji View Post
                Clarify to me how that involves bullying? But hey, you stand a fighting chance in getting away from them right? you're WITHIN THEIR LVL RANGE! At least you're not being picked off by someone who is twice your level right?
                yea, lvl55 orange players and lvl55 mortal are within lvl range, at least im not being picked off by someone twice my lvl rite? <.< duh ,,,anyway what say you about being able to get away from them and not able to do daily quest for being hunted

                Originally posted by 4ever_anji View Post
                Thing is, whoever (whichever, whatever group, people, guild what not) puts a bounty on you and wants to kos you that badly wouldn't waste a single grain of rice into the event if they can just go evil mode and pk you themselves
                they will, there are overpowered players out there who just love to kos random people out of nothing, hence this event would encourage them to bully over and over again

                Originally posted by 4ever_anji View Post
                Also, remember, there are pvp servers, and I think this is just a game for the fun of it.. Best thing about being a high lvl is that you have less people hunting you, and a wider range to hide..
                also, remember, there are pve server, and all implemented avents go serverwide, there is no such pvp only event nor pve only event
                worst thing being mortal low lvl is that you have more people hunt you down, and a smaller range to hide, not to mention that you cant teleport, unable to use town scroll, intown huntable unless you hide in l1 which has most lag of all instances,,, where in the world did bullies go

                Originally posted by R2CS_Cherry View Post
                We can think about the idea.
                there you go kage, anji,,,,

                Originally posted by 4ever_anji View Post
                And I also agree with an earlier suggestion by SaiyanSaga. perhaps there should be a time limit in which a person is to be hunted. If that person escapes from being hunted and not dying before time runs out, they get a reward and the hunters are left with nothing and are once again safe for 24 hours or so. It sounds more fair to both ends
                time limit? like time-limited-ds, time-limited-mounts and all? then all i have to do is make my alts put head on me main, logging off for respective time limit then log in to redeem me rewards
                this is most easiest way of abusing event, not to mention were rewards are gmuts, mcs, ews, sss and such

                Originally posted by miland93 View Post
                This would mean that if you are in bounty mode, you can only kill others if they are in the same mode as well.
                this would mean were someone put head on me, he wouldnt able to kill me unless im in bounty mode rite? then i wouldnt have to log out once ive being hunted, all i have to do is doing all my daily in peace mode while the bounty timer counts down then pick up my rewards,,,
                way a lot easier to abuse now
                They told me that to make you fall in love with me, I had to make you laugh...
                But everytime you laugh, I'm the one who falls in love...

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                • #23
                  Originally posted by elsage View Post
                  yea, lvl55 orange players and lvl55 mortal are within lvl range, at least im not being picked off by someone twice my lvl rite? <.< duh ,,,anyway what say you about being able to get away from them and not able to do daily quest for being hunted



                  they will, there are overpowered players out there who just love to kos random people out of nothing, hence this event would encourage them to bully over and over again



                  also, remember, there are pve server, and all implemented avents go serverwide, there is no such pvp only event nor pve only event
                  worst thing being mortal low lvl is that you have more people hunt you down, and a smaller range to hide, not to mention that you cant teleport, unable to use town scroll, intown huntable unless you hide in l1 which has most lag of all instances,,, where in the world did bullies go



                  there you go kage, anji,,,,



                  time limit? like time-limited-ds, time-limited-mounts and all? then all i have to do is make my alts put head on me main, logging off for respective time limit then log in to redeem me rewards
                  this is most easiest way of abusing event, not to mention were rewards are gmuts, mcs, ews, sss and such



                  this would mean were someone put head on me, he wouldnt able to kill me unless im in bounty mode rite? then i wouldnt have to log out once ive being hunted, all i have to do is doing all my daily in peace mode while the bounty timer counts down then pick up my rewards,,,
                  way a lot easier to abuse now
                  if you are unable to agree with any kind of these suggestions how about trying to suggest something that would make it better.
                  Like i said, i think this might spice up the game abit. but ofcourse there are things that could make it less good which is why there is need for rules.
                  so instead of burning all the suggestions down u can also suggest some things yourself.

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                  • #24
                    We will look into this.

                    Comment


                    • #25
                      Originally posted by Kagelol View Post
                      if you are unable to agree with any kind of these suggestions how about trying to suggest something that would make it better.
                      Like i said, i think this might spice up the game abit. but ofcourse there are things that could make it less good which is why there is need for rules.
                      so instead of burning all the suggestions down u can also suggest some things yourself.
                      my bad kage, i have no suggestion atm
                      im giving feedback just like other poster
                      while other saw pros to you suggestion, i was seeing it cons
                      i found myself interested to this first time i read you post and other replies
                      but then i found some cons here and there
                      were cons ive shared on me previous posts nullified, i dont mind this event to be implemented
                      youve already had a gm to think about this anyway

                      Originally posted by miland93 View Post
                      You missed my point, the system changes you to bounty mode, and you can't change it, like you can't change from guild mode in guild resources.
                      my bad miland, you wrote this on you previous post,,,
                      Originally posted by miland93 View Post
                      Or they could be deliberately set to bounty mode too, like how people are immediately set to guild mode near the crystal quarry when the crystal quarry battle begins. This would mean that if you are in bounty mode, you can only kill others if they are in the same mode as well.
                      my understanding against you post above,,,
                      they refer to player who gets bounty on him head
                      deliberately means he can manually change him mode
                      and for crystal quarry, our mode automatically turns into guild mode only when we are on its silkroad (kaymo-kaspaya-glimmering plains)

                      these understanding lead to my post against you

                      now that you have clarified you post, i think im fully understand you now
                      one cons resolved, bounty mode recognized
                      moving on to rest of cons,,,, following up kages and R21892248s discussion
                      Last edited by elsage; 09-05-2012, 03:10 PM. Reason: for miland
                      They told me that to make you fall in love with me, I had to make you laugh...
                      But everytime you laugh, I'm the one who falls in love...

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                      • #26
                        Originally posted by R2CS_Cherry View Post
                        We can think about the idea.
                        Thinking...thinking...done bad idea time to stop thinking XD
                        User:Patrick2675
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                        Guild:thenemy
                        Server: The Wilterlands

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                        • #27
                          I highly doubt this will be implemented, but still it's fun to think of the idea

                          How about a bounty system where anyone could place a bounty on anyone, of course with a limit of 1-2 times / day for being placed bounty on. (no use limiting the number of bounty placing, because if someone wants, he can just transfer gold to alts to keep placing bounty on others)

                          You can only hunt for bounty within 10 lvls of your own (may be separate mortal/scion too?)

                          There is a cost to place bounty on someone, the cost increases depends on the person who you are trying to place bounty on, for example:
                          - 1g for each lvl
                          - 1g for each equip of +5 or +6
                          - 2g for each equip of +7 or +8
                          - 4g for each equip of +9 or +10
                          - 8g for each equip of +11 and higher
                          - 1g for every 20 soul completion
                          - 1g if the person has glowing wings
                          - 2g if the person nas angel wings
                          - 4g if the person has dual angel wings
                          - 8g if the person has fire wings
                          - 16g if the person has demigod wings
                          - 32g if the person has angel lord wings
                          - 64g if the person has demon lord wings
                          - +25% total cost if the person is scion

                          The bounty fee will be paid by the bounty placer, and only half of the fee will become reward for the bounty hunter. If the person who has bounty on his head manage to stay alive in PK-able zones for 3 hours, the bounty will expire and 25% the bounty fee will be given to the hunted guy (PK zones do not count pvp areas such as Seng, Gr, etc., just normal maps)

                          With the above system, for example you are trying to place a bounty on a lvl 100 scion with Extreme Angel Lord wings, 800 soul and full +13 except for offhand, the cost will be:
                          [100g (lvl) + 32g (AL wings) + 56g (7 pieces of +13) + 40g (soul) ] * 1.25 (scion) = 275g or 2.75d

                          And whoever could claim the bounty will receive half bounty fee, which is 137.5g or 1d 37g 50s

                          If no one could kill that person after he/she has spent 3 hours on normal PK-able maps, then that person receives 1/4 of that 2.75d fee.

                          Edit: as suggested in the beginning, any bounty hunter can receive an item that points toward the bounty, you can receive as many bounty pointers within your level as you want, but the pointers will stop working once the target has been killed, has gotten pass the 3-hour limit or you have completed the amount of daily bounty hunting allowed
                          Last edited by R21892248; 09-05-2012, 01:02 PM.

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                          • #28
                            Originally posted by R21892248 View Post
                            I highly doubt this will be implemented, but still it's fun to think of the idea

                            How about a bounty system where anyone could place a bounty on anyone, of course with a limit of 1-2 times / day for being placed bounty on. (no use limiting the number of bounty placing, because if someone wants, he can just transfer gold to alts to keep placing bounty on others)

                            You can only hunt for bounty within 10 lvls of your own (may be separate mortal/scion too?)

                            There is a cost to place bounty on someone, the cost increases depends on the person who you are trying to place bounty on, for example:
                            - 1g for each lvl
                            - 1g for each equip of +5 or +6
                            - 2g for each equip of +7 or +8
                            - 4g for each equip of +9 or +10
                            - 8g for each equip of +11 and higher
                            - 1g for every 20 soul completion
                            - 1g if the person has glowing wings
                            - 2g if the person nas angel wings
                            - 4g if the person has dual angel wings
                            - 8g if the person has fire wings
                            - 16g if the person has demigod wings
                            - 32g if the person has angel lord wings
                            - 64g if the person has demon lord wings
                            - +25% total cost if the person is scion

                            The bounty fee will be paid by the bounty placer, and only half of the fee will become reward for the bounty hunter. If the person who has bounty on his head manage to stay alive in PK-able zones for 3 hours, the bounty will expire and 25% the bounty fee will be given to the hunted guy (PK zones do not count pvp areas such as Seng, Gr, etc., just normal maps)

                            With the above system, for example you are trying to place a bounty on a lvl 100 scion with Extreme Angel Lord wings, 800 soul and full +13 except for offhand, the cost will be:
                            [100g (lvl) + 32g (AL wings) + 56g (7 pieces of +13) + 40g (soul) ] * 1.25 (scion) = 275g or 2.75d

                            And whoever could claim the bounty will receive half bounty fee, which is 137.5g or 1d 37g 50s

                            If no one could kill that person after he/she has spent 3 hours on normal PK-able maps, then that person receives 1/4 of that 2.75d fee.

                            Edit: as suggested in the beginning, any bounty hunter can receive an item that points toward the bounty, you can receive as many bounty pointers within your level as you want, but the pointers will stop working once the target has been killed, has gotten pass the 3-hour limit or you have completed the amount of daily bounty hunting allowed
                            This is not a bad idea.. however one thing.
                            if one would place a bounty on someone it would mean they either bear a grudge against them for something they did and they cannot kill this person themselves.
                            if you have to pay the jackpot to have the person you hate killed then it would discourage the lower people on getting an indirect revenge.
                            and it would be easier for the higher lvl's to annoy the lower ones, cause the high level's are able make more money than lower people.

                            so how about u also add a condition like 2g for each lvl that the target is below you.
                            and +10g if the other person is non scion while u are.

                            or perhaps the conditions should be abit cheaper. i mean it shouldn't be for almost free, but it would suck if it hardly gets used because its very expensive.
                            and people can always choose to make the bounty higher to make people interested, we should demand a minimum but a free to decide amount.

                            Also, if the target didnt get killed you said that the hunted could\should receive 25% of the bounty. then how about 50% returns to the original creator of the order, seeming his assault didnt get carried out.

                            for the previous suggestions:
                            Bounty mode > nice, people who are hunting the targets should use this to kill the target, else the kill is not counted for the bounty system.
                            also, if you are hunted you can kill all bounty mode people without receiving any kind of an PK penatly

                            and, make an nice big announcement when a bounty above xx gold gets placed.

                            Like you said, there isnt a sure thing about this idea being used..
                            but perhaps we can work this out so well that GM's get very interested, cause most people must agree that this would be quite awesome.

                            Originally posted by R2CS_Cherry View Post
                            We will look into this.
                            Thank you for the interest
                            i hope you guys like the idea!
                            Last edited by Kagelol; 09-05-2012, 01:32 PM.

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                            • #29
                              Originally posted by Kagelol View Post
                              so how about u also add a condition like 2g for each lvl that the target is below you.
                              and +10g if the other person is non scion while u are.
                              That would be good too, but the cost due to lvl difference shouldn't be counted toward the reward in the end, because you being at higher lvl than the person you hate doesn't contribute to the difficulties in killing that person.

                              Or you can make it so that you can only place bounty on people of 5 lvl lower than you at least? So let's say you are lvl 70, then your target needs to be at least 65.

                              But 1 problem comes with both of the above solutions: what if i use a lvl 1 alt to place bounty on someone? xD

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                              • #30
                                Originally posted by elsage View Post
                                this would mean were someone put head on me, he wouldnt able to kill me unless im in bounty mode rite? then i wouldnt have to log out once ive being hunted, all i have to do is doing all my daily in peace mode while the bounty timer counts down then pick up my rewards,,,
                                way a lot easier to abuse now
                                You missed my point, the system changes you to bounty mode, and you can't change it, like you can't change from guild mode in guild resources.
                                IGN: (S44)StrawHatLeon
                                Server: [S44]Psychodelica
                                Class: Knight
                                Level: 50+ scion
                                Guild: Exile - Position: Major

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