I think it is time R2 added some new gems to the game.
Here is what I was thinking;
Gem 1____________________________
Gem Attributes
Movement Speed - +1(At Shining)
Movement Speed - +15(At Immaculate)
This gem can be used to improve an
item's stats by Socketing it into any
open Boot or Glove slot.
Three identical gems may be upgraded
through item synthesis into a higher
level gem.
Gem 2___________________________
Gem Attributes
Hit Rating - +0.4%(At Shining)
Hit Rating - +6%(At Immaculate)
This gem can be used to improve an
item's stats by Socketing it into any
open Glove or Necklace Slot.
Three identical gems may be upgraded
through item synthesis into a higher
level gem.
Gem 3____________________________
Gem Attributes
Dodge Rating - +0.4%(At Shining)
Dodge Rating - +6%(At Immaculate)
This gem can be used to improve an
item's stats by Socketing it into any
open Boot or Necklace Slot.
Three identical gems may be upgraded
through item synthesis into a higher
level gem.
__________________________________
And MAYBE also;
Gem 4____________________________
Gem Attributes
Vampire Coefficient - 0.2%(At Shining)
Vampire Coefficient - 3%(At Immaculate)
This gem can be used to improve an
item's stats by Socketing it into any
open Helmet Slot.
Three identical gems may be upgraded
through item synthesis into a higher
level gem.
Vampire:Each attack restores a certain
amount of HP based on damage dealt.
__________________________________
*I am not entirely sure about this last gem though, it would depend on how much it gives out at max level. maybe 2-3% for immaculate and 0.15-0.2% for shining, I wouldn't want it to be too OP but then I wouldn't want it to be useless like some of the other gems, would be an improvement over Peridots that's for sure. Also having it socketed to ONLY Helmets would stop people from having too many. Obviously, 30% drain would be stupidly unrealistic. Emphasis on maybe at the top there, this gem could be a game killer if the stats aren't perfect or if too many can be socketed.
Here is what I was thinking;
Gem 1____________________________
Gem Attributes
Movement Speed - +1(At Shining)
Movement Speed - +15(At Immaculate)
This gem can be used to improve an
item's stats by Socketing it into any
open Boot or Glove slot.
Three identical gems may be upgraded
through item synthesis into a higher
level gem.
Gem 2___________________________
Gem Attributes
Hit Rating - +0.4%(At Shining)
Hit Rating - +6%(At Immaculate)
This gem can be used to improve an
item's stats by Socketing it into any
open Glove or Necklace Slot.
Three identical gems may be upgraded
through item synthesis into a higher
level gem.
Gem 3____________________________
Gem Attributes
Dodge Rating - +0.4%(At Shining)
Dodge Rating - +6%(At Immaculate)
This gem can be used to improve an
item's stats by Socketing it into any
open Boot or Necklace Slot.
Three identical gems may be upgraded
through item synthesis into a higher
level gem.
__________________________________
And MAYBE also;
Gem 4____________________________
Gem Attributes
Vampire Coefficient - 0.2%(At Shining)
Vampire Coefficient - 3%(At Immaculate)
This gem can be used to improve an
item's stats by Socketing it into any
open Helmet Slot.
Three identical gems may be upgraded
through item synthesis into a higher
level gem.
Vampire:Each attack restores a certain
amount of HP based on damage dealt.
__________________________________
*I am not entirely sure about this last gem though, it would depend on how much it gives out at max level. maybe 2-3% for immaculate and 0.15-0.2% for shining, I wouldn't want it to be too OP but then I wouldn't want it to be useless like some of the other gems, would be an improvement over Peridots that's for sure. Also having it socketed to ONLY Helmets would stop people from having too many. Obviously, 30% drain would be stupidly unrealistic. Emphasis on maybe at the top there, this gem could be a game killer if the stats aren't perfect or if too many can be socketed.
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