archangel- decrease damage dealt by opponent by 10%
- decreases healing done to opponent by 10%
seraph- same effects but 20%
I have 250k matk, my normal damage on a lot of my oponents is 200k per hit (around this) so how exactly do I end up hiting 9k damage instead of 200k... isn't that like 90% damage decreased or maybe even more....
it doesn't say anywhere that its stackable....
it should only last 3 turns not the entire fight.....
others have complained about this as well fix this bug please
loosing fights but loosing because of something ridiculous like this is extremely annoying.
especially cant stand it when I do 200k per hit at the beginning and then once this buffs on I start going to 30k then 16k and end up hiting only 9k....
- decreases healing done to opponent by 10%
seraph- same effects but 20%
I have 250k matk, my normal damage on a lot of my oponents is 200k per hit (around this) so how exactly do I end up hiting 9k damage instead of 200k... isn't that like 90% damage decreased or maybe even more....
it doesn't say anywhere that its stackable....
it should only last 3 turns not the entire fight.....
others have complained about this as well fix this bug please
loosing fights but loosing because of something ridiculous like this is extremely annoying.
especially cant stand it when I do 200k per hit at the beginning and then once this buffs on I start going to 30k then 16k and end up hiting only 9k....
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