I know this might get alot of dodgers angry, but hey, I am a dodger too, so here it goes:
Make it so that if you have a certain threshold (say 10k critical and 5k hit) in critical and hit, make is that critial hit ALWAYS hits, regardless of opponents dodge and if opponents dodge is over a certain threshold (say 10k dodge) they avoid the critical multiplier, meaning that the critical hit has reverted to "just" a normal hit.
This way, none of the builds stays overpowered (as it is right now, dodge IS overpowered). Ofcourse, the numbers above are just suggestions.
In this way we will have 2 valid builds, dodge and critical.
Make it so that if you have a certain threshold (say 10k critical and 5k hit) in critical and hit, make is that critial hit ALWAYS hits, regardless of opponents dodge and if opponents dodge is over a certain threshold (say 10k dodge) they avoid the critical multiplier, meaning that the critical hit has reverted to "just" a normal hit.
This way, none of the builds stays overpowered (as it is right now, dodge IS overpowered). Ofcourse, the numbers above are just suggestions.
In this way we will have 2 valid builds, dodge and critical.
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