Hmmm , I wonder since the longest bug I know on the game is back in May when i started to play the game, is the TC Bug where you can't see anything , and so on . Never got fix'd till today.
Then archer dragonsoul skill , which procs from EVERYTHING ( buffs on yourself , attacks , angel attack and so on and so on ) and each single round some times .
Totems , and some buffs don't work properly , which TylerWin pointed out and i doubt anything of that got fix'd either .
I know forum mods don't know the answer and that R2 is not the dev of the game , but maybe somehow some one can reach out to the devs from GT so the can actualy fix something in the game before putting out 100 new stuff and new content that bugs old stuff sometimes and which is not nice to have to play with
Cheers !
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Just wondering ... about the bugs in the game.
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Originally posted by R23121670 View PostNice detouring the topic about OP DS and instead changing topic to skills, which even before awakening were pretty balanced from what I saw, people wanted skills from other classes but none of them would enjoy losing their skills either. But lets see, archer gets an attacking skill that also increases damage, zerk needs to choose either damage skill or skill that increases damage (oh and the % boost is the same if Im not mistaken yes?) Also archers get a skill that attacks and increases chance to use finishing skill dont they? Dont think mage or melee has anything like that without taking up an emblem spot. Anyway, cant teach an old dog new tricks so not gonna try to make you understand what you refuse to accept. Just realize acceptance is the first step to a cure
And seriously you are still meeting people who are using puncture and causing imbalance with it? where do u play? certainly nowhere relevant i am assuming?
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Nice detouring the topic about OP DS and instead changing topic to skills, which even before awakening were pretty balanced from what I saw, people wanted skills from other classes but none of them would enjoy losing their skills either. But lets see, archer gets an attacking skill that also increases damage, zerk needs to choose either damage skill or skill that increases damage (oh and the % boost is the same if Im not mistaken yes?) Also archers get a skill that attacks and increases chance to use finishing skill dont they? Dont think mage or melee has anything like that without taking up an emblem spot. Anyway, cant teach an old dog new tricks so not gonna try to make you understand what you refuse to accept. Just realize acceptance is the first step to a cure
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Originally posted by MaximusOrange View PostThe how come my archer's shield procs from buffs , angel attacks , and a bunch of random stuff that it should not proc from ? Please do explain that to me .
And to people that say that shield is not op and saying that who ever believes that is a noob , hes either an archer or just blind , or dose not want to admit it .
Have a great day.
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Originally posted by MagusRynd View Posteveryone defending archers' DS is an archer himself. betcha they just dont want devs to notice all the fuss and getting it nerfed :P
it is OP, yea, no arguing on that. i play both classes and i already know how OP that damn DS is.
and some people are assuming that PVP is the only thing in this game. well, sorry to break it to you, theres PVE as well, which actually gives more rewards than PVP. so thats one more plus fer archers.Last edited by vhunter77; 01-18-2015, 10:31 PM.
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Originally posted by kaitsuna View PostI just want to know what OP thing berserker has now that awakening has been released. I guess demoralize / rage drain, but it requires a very specific agility order to be useful. Warrior's roar might be nice in certain builds, but valiant banner fits better into the current strong striker, weaker main meta.
It's as it always is, though. Every class is OP except the one you're currently playing. c:
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I just want to know what OP thing berserker has now that awakening has been released. I guess demoralize / rage drain, but it requires a very specific agility order to be useful. Warrior's roar might be nice in certain builds, but valiant banner fits better into the current strong striker, weaker main meta.
It's as it always is, though. Every class is OP except the one you're currently playing. c:
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I am suprised nobody hasn't noticed that when you are killed by reflect, you don't trigger revive armor.
This thing is funny because sometimes the back up hero don't work (I can search the link of one battle if you want a proof ).
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Originally posted by R23121670 View PostDodge is obtainable by all = not OP
Shield is ONLY for Hunter = OP because of what its capable of
I mean, look at the other heros DS and its quite easy to see how much of an unfair advantage some are over others. My options, backrow rage on death or remove 10 rage for dodge/block. So yeah, I face IRB they gain 100+ rage and only lose 10 if I dodge or block their skill attack, meaning they lose 10 of nothing...awesome skill right?
Mages at least get revive which is nice, but its kind of a 1-time hope it works if your needing it to finish off the last bit of your opponent, and you only have that 1 chance for it to hit.
But archers get that chance every single round to get invincible shield, combine that with high dodge and its pretty much OP, only ones not saying so are people who have archers.
Anything capable by all in my eyes isnt OP, but to give someone an invincible shield and others all useless junk isnt fair. I wish archers were released when I had started and not when I had already invested money on a damn zerk so I could have OP archer as well. R2 always making damn OP archers.
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Dodge is obtainable by all = not OP
Shield is ONLY for Hunter = OP because of what its capable of
I mean, look at the other heros DS and its quite easy to see how much of an unfair advantage some are over others. My options, backrow rage on death or remove 10 rage for dodge/block. So yeah, I face IRB they gain 100+ rage and only lose 10 if I dodge or block their skill attack, meaning they lose 10 of nothing...awesome skill right?
Mages at least get revive which is nice, but its kind of a 1-time hope it works if your needing it to finish off the last bit of your opponent, and you only have that 1 chance for it to hit.
But archers get that chance every single round to get invincible shield, combine that with high dodge and its pretty much OP, only ones not saying so are people who have archers.
Anything capable by all in my eyes isnt OP, but to give someone an invincible shield and others all useless junk isnt fair. I wish archers were released when I had started and not when I had already invested money on a damn zerk so I could have OP archer as well. R2 always making damn OP archers.
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Originally posted by uxu4n View PostArcher dragon soul skill only procs when normal attacked. Idk where all that misinformation come from that amplifies itself. It is quite OP in lower levels. And will be super OP once damnation totem gets released. But for now it is what it is in top tourney fights. i havent seen mine proc for months.
And to people that say that shield is not op and saying that who ever believes that is a noob , hes either an archer or just blind , or dose not want to admit it .
Have a great day.
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Let us return to subject pls.
As of today, i saw that Rings stun colision with DS skils and Avekening skils is fixed? Working ok today for me.
Thunderclap (Counterstrike) still bugy as hell (heroes that are Counterstriked atack their own party), and if Couterstike hits your Claws, reflect dmg goes to your own back row. As for LE bufs, i think they work fine now as well, as well as totems, but that have to be cheked, since i dont have all totems. Stacking those 2 have to be cheked as well, but so far LE + Bull totem works fine.
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